internal protected abstract void internal_draw(RenderPass pass, RenderPassDrawMode mode);
public static RenderPassDrawMode Invert(this RenderPassDrawMode mode) => mode switch {
protected internal override void internal_draw(RenderPass pass, RenderPassDrawMode mode) => throw new NotImplementedException();
protected internal override void internal_draw(RenderPass pass, RenderPassDrawMode mode) { First.internal_draw(pass, mode); Second.internal_draw(pass, mode); }
protected internal override void internal_draw(RenderPass pass, RenderPassDrawMode mode) { Union.internal_draw(pass, mode); Overlap.internal_draw(pass, mode.Invert()); }