Пример #1
0
        private void OnTick()
        {
            KeyboardEventArgs keyPressed = KeyPressed;

            KeyPressed = null;

            GameLogic.MakeMove(keyPressed);
            RenderMethod?.Invoke(this, EventArgs.Empty);
        }
Пример #2
0
 private object GetValue(LogEventInfo logEvent)
 {
     return(RenderMethod.Invoke(logEvent, LoggingConfiguration));
 }