public void Remove() { Removed.InvokeSafe(this); WrappedValue = null; }
protected void RemoveSelf() { Removed.InvokeSafe(this); Destroy(gameObject); }
public void Remove() { Removed.InvokeSafe(this); WrappedValue = null; }
protected void RemoveSelf() { Removed.InvokeSafe(this); Destroy(gameObject); }