Пример #1
0
 public void Construct(
     GameLoop loop,
     [InjectOptional] ScoreManager score,
     Settings settings,
     RemoteEntity.Settings entitySettings
     )
 {
     _loop     = loop;
     _score    = score;
     _settings = settings;
     _entity   = new RemoteEntity(transform, entitySettings);
 }
 public void Construct(RemoteEntity.Settings entitySettings)
 {
     _entity = new RemoteEntity(transform, entitySettings);
 }