private void CheckIfNeedReminded(object state) { ulong guildId = UInt64.Parse(config["cryptoServer"]); SocketGuild guild = client.GetGuild(guildId); string message = RemindMeService.CheckTime(guild); if (message != "") { ulong channelId = UInt64.Parse(config["cryptoChannel"]); SocketTextChannel channel = guild.GetTextChannel(channelId); channel.SendMessageAsync(message); } }