Пример #1
0
        public static void MoveChunks(EntityManager srcEntities, ArchetypeManager dstArchetypeManager,
                                      EntityGroupManager dstGroupManager, EntityDataManager *dstEntityDataManager, SharedComponentDataManager dstSharedComponents, ComponentTypeInArchetype *componentTypeInArchetypeArray)
        {
            var srcArchetypeManager  = srcEntities.ArchetypeManager;
            var srcEntityDataManager = srcEntities.Entities;
            var srcSharedComponents  = srcEntities.m_SharedComponentManager;

            var entityRemapping = new NativeArray <EntityRemapUtility.EntityRemapInfo>(srcEntityDataManager->Capacity, Allocator.TempJob);

            var moveChunksJob = new MoveChunksJob
            {
                srcEntityDataManager = srcEntityDataManager,
                dstEntityDataManager = dstEntityDataManager,
                entityRemapping      = entityRemapping
            }.Schedule();

            JobHandle.ScheduleBatchedJobs();

            var samplerShared = CustomSampler.Create("MoveAllSharedComponents");

            samplerShared.Begin();
            var remapShared = dstSharedComponents.MoveAllSharedComponents(srcSharedComponents, Allocator.TempJob);

            samplerShared.End();

            Archetype *srcArchetype;

            int chunkCount     = 0;
            int archetypeCount = 0;

            srcArchetype = srcArchetypeManager.m_LastArchetype;
            while (srcArchetype != null)
            {
                archetypeCount++;
                chunkCount  += srcArchetype->ChunkCount;
                srcArchetype = srcArchetype->PrevArchetype;
            }

            var remapChunks     = new NativeArray <RemapChunk>(chunkCount, Allocator.TempJob);
            var remapArchetypes = new NativeArray <RemapArchetype>(archetypeCount, Allocator.TempJob);

            int chunkIndex     = 0;
            int archetypeIndex = 0;

            srcArchetype = srcArchetypeManager.m_LastArchetype;
            while (srcArchetype != null)
            {
                if (srcArchetype->ChunkCount != 0)
                {
                    if (srcArchetype->NumManagedArrays != 0)
                    {
                        throw new ArgumentException("MoveEntitiesFrom is not supported with managed arrays");
                    }

                    // Make copy. GetOrCreateArchetype writes to type array.
                    UnsafeUtility.MemCpy(componentTypeInArchetypeArray, srcArchetype->Types, UnsafeUtility.SizeOf <ComponentTypeInArchetype>() * srcArchetype->TypesCount);

                    var dstArchetype = dstArchetypeManager.GetOrCreateArchetype(componentTypeInArchetypeArray, srcArchetype->TypesCount, dstGroupManager);

                    remapArchetypes[archetypeIndex] = new RemapArchetype {
                        srcArchetype = srcArchetype, dstArchetype = dstArchetype
                    };

                    for (var c = srcArchetype->ChunkList.Begin; c != srcArchetype->ChunkList.End; c = c->Next)
                    {
                        remapChunks[chunkIndex] = new RemapChunk {
                            chunk = (Chunk *)c, dstArchetype = dstArchetype
                        };
                        chunkIndex++;
                    }

                    archetypeIndex++;

                    dstEntityDataManager->IncrementComponentTypeOrderVersion(dstArchetype);
                }

                srcArchetype = srcArchetype->PrevArchetype;
            }

            var remapChunksJob = new RemapChunksJob
            {
                dstEntityDataManager = dstEntityDataManager,
                remapChunks          = remapChunks,
                remapShared          = remapShared,
                entityRemapping      = entityRemapping
            }.Schedule(remapChunks.Length, 1, moveChunksJob);

            var remapArchetypesJob = new RemapArchetypesJob
            {
                remapArchetypes = remapArchetypes
            }.Schedule(archetypeIndex, 1, remapChunksJob);

            remapArchetypesJob.Complete();

            entityRemapping.Dispose();
            remapShared.Dispose();
        }
Пример #2
0
        public static void MoveChunks(
            NativeArray <EntityRemapUtility.EntityRemapInfo> entityRemapping,
            EntityComponentStore *srcEntityComponentStore,
            ManagedComponentStore srcManagedComponentStore,
            EntityComponentStore *dstEntityComponentStore,
            ManagedComponentStore dstManagedComponentStore)
        {
            var moveChunksJob = new MoveAllChunksJob
            {
                srcEntityComponentStore = srcEntityComponentStore,
                dstEntityComponentStore = dstEntityComponentStore,
                entityRemapping         = entityRemapping
            }.Schedule();

            JobHandle.ScheduleBatchedJobs();

            int chunkCount = 0;

            for (var i = srcEntityComponentStore->m_Archetypes.Count - 1; i >= 0; --i)
            {
                var srcArchetype = srcEntityComponentStore->m_Archetypes.p[i];
                chunkCount += srcArchetype->Chunks.Count;
            }

            var remapChunks     = new NativeArray <RemapChunk>(chunkCount, Allocator.TempJob);
            var remapArchetypes =
                new NativeArray <RemapArchetype>(srcEntityComponentStore->m_Archetypes.Count, Allocator.TempJob);

            int chunkIndex     = 0;
            int archetypeIndex = 0;

            for (var i = srcEntityComponentStore->m_Archetypes.Count - 1; i >= 0; --i)
            {
                var srcArchetype = srcEntityComponentStore->m_Archetypes.p[i];
                if (srcArchetype->Chunks.Count != 0)
                {
                    if (srcArchetype->NumManagedArrays != 0)
                    {
                        throw new ArgumentException("MoveEntitiesFrom is not supported with managed arrays");
                    }

                    var dstArchetype = EntityManagerCreateArchetypeUtility.GetOrCreateArchetype(srcArchetype->Types,
                                                                                                srcArchetype->TypesCount, dstEntityComponentStore);

                    remapArchetypes[archetypeIndex] = new RemapArchetype
                    {
                        srcArchetype = srcArchetype, dstArchetype = dstArchetype
                    };

                    for (var j = 0; j < srcArchetype->Chunks.Count; ++j)
                    {
                        var srcChunk = srcArchetype->Chunks.p[j];
                        remapChunks[chunkIndex] = new RemapChunk {
                            chunk = srcChunk, dstArchetype = dstArchetype
                        };
                        chunkIndex++;
                    }

                    archetypeIndex++;

                    dstEntityComponentStore->IncrementComponentTypeOrderVersion(dstArchetype);
                }
            }

            moveChunksJob.Complete();

            k_ProfileMoveSharedComponents.Begin();
            var remapShared =
                dstManagedComponentStore.MoveAllSharedComponents(srcManagedComponentStore, Allocator.TempJob);

            k_ProfileMoveSharedComponents.End();

            var remapAllChunksJob = new RemapAllChunksJob
            {
                dstEntityComponentStore = dstEntityComponentStore,
                remapChunks             = remapChunks,
                entityRemapping         = entityRemapping
            }.Schedule(remapChunks.Length, 1);

            var remapArchetypesJob = new RemapArchetypesJob
            {
                remapArchetypes         = remapArchetypes,
                remapShared             = remapShared,
                dstEntityComponentStore = dstEntityComponentStore,
                chunkHeaderType         = TypeManager.GetTypeIndex <ChunkHeader>()
            }.Schedule(archetypeIndex, 1, remapAllChunksJob);

            remapArchetypesJob.Complete();
            remapShared.Dispose();
            remapChunks.Dispose();
        }
Пример #3
0
        internal void MoveChunksFrom(
            NativeArray <EntityRemapUtility.EntityRemapInfo> entityRemapping,
            EntityComponentStore *srcEntityComponentStore,
            ManagedComponentStore srcManagedComponentStore)
        {
            var moveChunksJob = new MoveAllChunksJob
            {
                srcEntityComponentStore = srcEntityComponentStore,
                dstEntityComponentStore = EntityComponentStore,
                entityRemapping         = entityRemapping
            }.Schedule();

            JobHandle.ScheduleBatchedJobs();

            int chunkCount = 0;

            for (var i = 0; i < srcEntityComponentStore->m_Archetypes.Length; ++i)
            {
                var srcArchetype = srcEntityComponentStore->m_Archetypes.Ptr[i];
                chunkCount += srcArchetype->Chunks.Count;
            }

            var remapChunks        = new NativeArray <RemapChunk>(chunkCount, Allocator.TempJob);
            var remapArchetypes    = new NativeArray <RemapArchetype>(srcEntityComponentStore->m_Archetypes.Length, Allocator.TempJob);
            var managedArrayChunks = new NativeList <IntPtr>(Allocator.Temp);

            int chunkIndex     = 0;
            int archetypeIndex = 0;

            for (var i = 0; i < srcEntityComponentStore->m_Archetypes.Length; ++i)
            {
                var srcArchetype = srcEntityComponentStore->m_Archetypes.Ptr[i];
                if (srcArchetype->Chunks.Count != 0)
                {
                    var dstArchetype = EntityComponentStore->GetOrCreateArchetype(srcArchetype->Types,
                                                                                  srcArchetype->TypesCount);

                    remapArchetypes[archetypeIndex] = new RemapArchetype
                    {
                        srcArchetype = srcArchetype, dstArchetype = dstArchetype
                    };

                    for (var j = 0; j < srcArchetype->Chunks.Count; ++j)
                    {
                        var srcChunk = srcArchetype->Chunks.p[j];
                        remapChunks[chunkIndex] = new RemapChunk {
                            chunk = srcChunk, dstArchetype = dstArchetype
                        };
                        chunkIndex++;
                    }

                    if (srcArchetype->NumManagedArrays > 0)
                    {
                        for (var j = 0; j < srcArchetype->Chunks.Count; ++j)
                        {
                            var chunk = srcArchetype->Chunks.p[j];
                            managedArrayChunks.Add((IntPtr)chunk);
                        }
                    }

                    archetypeIndex++;

                    EntityComponentStore->IncrementComponentTypeOrderVersion(dstArchetype);
                }
            }

            moveChunksJob.Complete();

            var managedArrayDstIndices = new NativeArray <int>(managedArrayChunks.Length, Allocator.TempJob);
            var managedArraySrcIndices = new NativeArray <int>(managedArrayChunks.Length, Allocator.TempJob);

            EntityComponentStore->ReserveManagedObjectArrays(managedArrayDstIndices);

            var remapManaged = new RemapManagedArraysJob
            {
                chunks     = managedArrayChunks,
                dstIndices = managedArrayDstIndices,
                srcIndices = managedArraySrcIndices,
            }.Schedule(managedArrayChunks.Length, 64);

            ManagedComponentStore.Playback(ref EntityComponentStore->ManagedChangesTracker);
            srcManagedComponentStore.Playback(ref srcEntityComponentStore->ManagedChangesTracker);

            k_ProfileMoveObjectComponents.Begin();
            remapManaged.Complete();
            m_ManagedComponentStore.MoveManagedObjectArrays(managedArraySrcIndices, managedArrayDstIndices, srcManagedComponentStore);
            k_ProfileMoveObjectComponents.End();

            managedArrayDstIndices.Dispose();
            managedArraySrcIndices.Dispose();
            managedArrayChunks.Dispose();

            k_ProfileMoveSharedComponents.Begin();
            var remapShared =
                ManagedComponentStore.MoveAllSharedComponents(srcManagedComponentStore, Allocator.TempJob);

            k_ProfileMoveSharedComponents.End();

            new ChunkPatchEntities
            {
                RemapChunks          = remapChunks,
                EntityRemapping      = entityRemapping,
                EntityComponentStore = EntityComponentStore
            }.Run();

            var remapAllChunksJob = new RemapAllChunksJob
            {
                dstEntityComponentStore = EntityComponentStore,
                remapChunks             = remapChunks,
                entityRemapping         = entityRemapping
            }.Schedule(remapChunks.Length, 1);

            var remapArchetypesJob = new RemapArchetypesJob
            {
                remapArchetypes         = remapArchetypes,
                remapShared             = remapShared,
                dstEntityComponentStore = EntityComponentStore,
                chunkHeaderType         = TypeManager.GetTypeIndex <ChunkHeader>()
            }.Schedule(archetypeIndex, 1, remapAllChunksJob);

            ManagedComponentStore.Playback(ref EntityComponentStore->ManagedChangesTracker);

            remapArchetypesJob.Complete();
            remapShared.Dispose();
            remapChunks.Dispose();
        }