void ITcpClientListener.SocketDidDisconnect() { ReliableChannel.Remove(this.reliableChannel); this.listener?.NetworkClientDidDisconnect(); this.tcpSocket.Close(); }
void ITcpServerListener <TcpSocket> .SocketDidDisconnect(TcpSocket socket) { ThreadChecker.AssertReliableChannel(); var channel = this.socketCollection.Remove(socket); if (channel == null) { return; } ReliableChannel.Remove(channel); this.listener?.NetworkServerPlayerDidDisconnect(channel); }