public RightWheelFLS() { angle = new RelativeAngle(1); distance = new Distance(2); torque = new Torque(3); listInput = new List <FuzzySet <IInputFuzzyMember> >() { angle, distance }; var rules = CreateRules(); var ruleBase = new EvaluationTreeRuleBase(listInput, torque, rules); fls = new FuzzyLogicSystem(new Fuzzifier(), new CenterOfSumsDefuzzifier(), ruleBase); }
public ShootingLeftWheelFLS(IFuzzyRuleBase ruleBase) { robotBallAngle = FuzzyShootingUtil.RobotBallAngleSet; goalBallAngle = FuzzyShootingUtil.GoalBallAngleSet; robotGoalAngle = FuzzyShootingUtil.RobotGoalAngleSet; distance = FuzzyShootingUtil.DistanceSet; torque = FuzzyShootingUtil.TorqueSet; listInput = new List <FuzzySet <IInputFuzzyMember> >() { robotBallAngle, goalBallAngle, robotGoalAngle, distance }; fls = new FuzzyLogicSystem(new Fuzzifier(), new CenterOfSumsDefuzzifier(), ruleBase); }