public bool IsShowedOpenRegion(int regionId) { RegionTable.Data data = Singleton <RegionTable> .I.GetData((uint)regionId); if (data.difficulty != 0) { return(true); } if (data.regionId == 0) { return(true); } List <int> showedOpenRegionIds = GameSaveData.instance.showedOpenRegionIds; if (showedOpenRegionIds.Contains(regionId)) { return(true); } FieldMapTable.FieldMapTableData[] fieldMapDataInRegion = Singleton <FieldMapTable> .I.GetFieldMapDataInRegion((uint)regionId); foreach (FieldMapTable.FieldMapTableData fieldMapTableData in fieldMapDataInRegion) { if (traveledMapList.Contains((int)fieldMapTableData.mapID)) { GameSaveData.instance.AddShowedOpenRegionId((int)fieldMapTableData.regionId); if (fieldMapTableData.mapID != (uint)openNewFieldId) { return(true); } } } return(false); }
private void SetPlayingStatus(Transform root, int userId) { SetActive(root, UI.OBJ_LOUNGE, false); SetActive(root, UI.OBJ_FIELD, false); SetActive(root, UI.OBJ_QUEST, false); if (MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus != null) { LoungeMemberStatus loungeMemberStatus = MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus[userId]; if (loungeMemberStatus != null) { switch (loungeMemberStatus.GetStatus()) { case LoungeMemberStatus.MEMBER_STATUS.LOUNGE: SetActive(root, UI.OBJ_LOUNGE, true); break; case LoungeMemberStatus.MEMBER_STATUS.QUEST: SetQuestInfo(root, loungeMemberStatus.questId); SetActive(root, UI.BTN_JOIN, !CheckRush(loungeMemberStatus.questId)); SetActive(root, UI.LBL_PLAYING_QUEST, true); SetActive(root, UI.LBL_PLAYING_READY, false); break; case LoungeMemberStatus.MEMBER_STATUS.QUEST_READY: SetQuestInfo(root, loungeMemberStatus.questId); SetActive(root, UI.LBL_PLAYING_QUEST, false); SetActive(root, UI.LBL_PLAYING_READY, true); break; case LoungeMemberStatus.MEMBER_STATUS.FIELD: { SetActive(root, UI.OBJ_FIELD, true); FieldMapTable.FieldMapTableData fieldMapData = Singleton <FieldMapTable> .I.GetFieldMapData((uint)loungeMemberStatus.fieldMapId); if (fieldMapData == null) { SetLabelText(root, UI.LBL_AREA_NAME, string.Empty); } else { RegionTable.Data data = Singleton <RegionTable> .I.GetData(fieldMapData.regionId); if (data == null) { SetLabelText(root, UI.LBL_AREA_NAME, fieldMapData.mapName); } else { SetLabelText(root, UI.LBL_AREA_NAME, data.regionName + " - " + fieldMapData.mapName); } } break; } } } } }
protected virtual bool ShouldShowEventMapButton() { if (!showMap) { return(false); } RegionTable.Data[] data = Singleton <RegionTable> .I.GetData(); RegionTable.Data data2 = Array.Find(data, (RegionTable.Data o) => o.eventId == eventData.eventId); return(null != data2); }
private IEnumerator DoMoveCamera(Vector3 from, Vector3 to) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) Vector3Interpolator ip = new Vector3Interpolator(); yield return((object)new WaitForSeconds(0.5f)); Vector3 scaleBegin = playerMarker.get_localScale(); Vector3 scaleEnd = new Vector3(0f, 0f, 0f); ip.Set(0.5f, scaleBegin, scaleEnd, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); playerMarker.set_localScale(ip.Get()); yield return((object)null); } yield return((object)new WaitForSeconds(0f)); ip.Set(0.7f, from, to, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); worldMapCamera.targetPos = ip.Get(); yield return((object)null); } RegionTable.Data targetData = openedRegionInfo[toRegionID].data; if (targetData != null) { playerMarker.set_localPosition(targetData.markerPos); } yield return((object)new WaitForSeconds(0.1f)); ip.Set(0.5f, scaleEnd, scaleBegin, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); playerMarker.set_localScale(ip.Get()); yield return((object)null); } yield return((object)new WaitForSeconds(0.4f)); OnQuery_EXIT(); }
public void InitRegionInfo() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) if (spots != null) { Transform val = spots.SetRoot(base._transform); if (uiMapSprite == null) { uiMapSprite = val.FindChild("Map").get_gameObject().GetComponent <UITexture>(); } InitMapSprite(MonoBehaviourSingleton <ScreenOrientationManager> .I.isPortrait); worldMapObject.get_gameObject().SetActive(true); for (int i = 0; i < openedRegionInfo.Length; i++) { RegionTable.Data data = openedRegionInfo[i].data; if (data != null) { SpotManager.Spot spot = spots.AddSpot((int)data.regionId, data.regionName, data.iconPos, SpotManager.ICON_TYPE.CLEARED, "OPEN_REGION", false, false, false, null, null, false, SpotManager.HAPPEN_CONDITION.NONE, 0); spot.SetIconSprite("SPR_ICON", openedRegionInfo[i].icon.loadedObject as Texture2D, (int)data.iconSize.x, (int)data.iconSize.y); if (fromRegionID == data.regionId) { playerMarker.get_gameObject().SetActive(true); playerMarker.SetParent(worldMapObject.get_transform()); PlayerMarker component = playerMarker.GetComponent <PlayerMarker>(); component.SetWorldMode(true); component.SetCamera(worldMapCamera._camera.get_transform()); playerMarker.set_localPosition(data.markerPos); } if (toRegionID == data.regionId) { targetRegionIcon = spot._transform; if (!eventData.IsOnlyCameraMoveEvent()) { spot._transform.get_gameObject().SetActive(false); } else { spot._transform.get_gameObject().SetActive(true); } } } } } }
public static bool HasWorldMap(FieldMapTable.FieldMapTableData map) { if (map != null && Singleton <RegionTable> .IsValid()) { RegionTable.Data[] data = Singleton <RegionTable> .I.GetData(); RegionTable.Data data2 = Array.Find(data, (RegionTable.Data o) => o.regionId == map.regionId); return(null != data2); } return(false); }
protected virtual void OnQuery_WORLDMAP() { int eventId = (int)GameSection.GetEventData(); RegionTable.Data[] data = Singleton <RegionTable> .I.GetData(); RegionTable.Data data2 = Array.Find(data, (RegionTable.Data o) => o.eventId == eventId); if (data2 != null) { MonoBehaviourSingleton <WorldMapManager> .I.ignoreTutorial = true; RequestEvent("DIRECT_EVENT", (int)data2.regionId); } }
public static bool IsEventRegion(uint regionID) { if (!Singleton <RegionTable> .IsValid()) { return(false); } RegionTable.Data data = Singleton <RegionTable> .I.GetData(regionID); if (data == null) { return(false); } return(0 < data.eventId); }
protected void JumpMap() { if (FieldManager.HasWorldMap(targetMapID)) { FieldMapTable.FieldMapTableData fieldMapData = Singleton <FieldMapTable> .I.GetFieldMapData(targetMapID); if (Array.IndexOf(MonoBehaviourSingleton <WorldMapManager> .I.GetOpenRegionIdList(), fieldMapData.regionId) < 0) { RegionTable.Data data = Singleton <RegionTable> .I.GetData(fieldMapData.regionId); GameSection.ChangeEvent("NOT_OPEN", new object[1] { data.regionName }); return; } } MonoBehaviourSingleton <WorldMapManager> .I.PushDisplayQuestTarget((int)targetMapID, targetPortalID); MonoBehaviourSingleton <WorldMapManager> .I.ignoreTutorial = true; bool flag = true; if (Singleton <TutorialMessageTable> .IsValid()) { TutorialReadData readData = Singleton <TutorialMessageTable> .I.ReadData; flag = readData.HasRead(10003); } bool flag2 = false; DeliveryTable.DeliveryData deliveryTableData = Singleton <DeliveryTable> .I.GetDeliveryTableData((uint)deliveryID); if (deliveryTableData != null && deliveryTableData.type == DELIVERY_TYPE.STORY && 10100011 >= deliveryID && !flag) { flag2 = true; if (Singleton <TutorialMessageTable> .IsValid()) { TutorialReadData readData2 = Singleton <TutorialMessageTable> .I.ReadData; readData2.SetReadId(10003, true); readData2.Save(); } } if (flag2) { RequestEvent("DIRECT_REGION_TUTORIAL", null); } else { RequestEvent("DIRECT_REGION_QUEST", null); } }
public bool IsExistedWorld2() { uint[] validRegionIdListInWorldMap = GetValidRegionIdListInWorldMap(); uint[] array = validRegionIdListInWorldMap; foreach (uint id in array) { RegionTable.Data data = Singleton <RegionTable> .I.GetData(id); if (data.regionId < 100 && data.worldId == 2) { return(true); } } return(false); }
public static bool IsValidRegion(FieldMapTable.FieldMapTableData mapData) { if (mapData == null) { return(false); } if (!Singleton <RegionTable> .IsValid()) { return(false); } RegionTable.Data[] data = Singleton <RegionTable> .I.GetData(); if (data == null || data.Length == 0) { return(false); } RegionTable.Data data2 = Array.Find(data, (RegionTable.Data o) => o.regionId == mapData.regionId); return(null != data2); }
public bool IsAllOpenedMap(int regionId) { RegionTable.Data data = Singleton <RegionTable> .I.GetData((uint)regionId); if (data == null) { return(false); } FieldMapTable.FieldMapTableData[] fieldMapDataInRegion = Singleton <FieldMapTable> .I.GetFieldMapDataInRegion(data.regionId); foreach (FieldMapTable.FieldMapTableData map in fieldMapDataInRegion) { if (!MonoBehaviourSingleton <FieldManager> .I.CanJumpToMap(map)) { return(false); } } return(true); }
protected override IEnumerator DoInitialize() { int regionId = (int)GameSection.GetEventData(); regionData = Singleton <RegionTable> .I.GetData((uint)regionId); bool needSummary = regionId != 0; SetActive((Enum)UI.BTN_SUMMARY, needSummary); LoadingQueue loadQueue = new LoadingQueue(this); string bannerName = ResourceName.GetAreaBG(regionId); LoadObject bannerObj = loadQueue.Load(RESOURCE_CATEGORY.AREA_BACKGROUND, bannerName, false); if (loadQueue.IsLoading()) { yield return((object)loadQueue.Wait()); } Texture2D bannerTex = bannerObj.loadedObject as Texture2D; if (bannerTex != null) { SetTexture((Enum)UI.TEX_AREA_BG, bannerTex); } if (ShouldShowEventMapButton()) { LoadObject item = loadQueue.Load(RESOURCE_CATEGORY.QUEST_ITEM, "QEM_10000001", false); if (loadQueue.IsLoading()) { yield return((object)loadQueue.Wait()); } SetTexture(texture: item.loadedObject as Texture2D, texture_enum: UI.TEX_EVENT_BG); if (item != null && null != item.loadedObject) { GameObject mapItemObj = item.loadedObject as GameObject; mapItem = mapItemObj.get_transform(); } } SetAreaName(); EndInitialize(); }
public override void Initialize() { int num = (int)GameSection.GetEventData(); int num2 = num - 1; for (int num3 = num2; num3 < 1; num3--) { RegionTable.Data data = Singleton <RegionTable> .I.GetData((uint)num); if (data.difficulty == REGION_DIFFICULTY_TYPE.NORMAL) { num = (int)data.regionId; break; } } string text = StringTable.Get(STRING_CATEGORY.SUMMARY, (uint)num); splitedSummary = text.Split('@'); currentPage = 1; maxPage = splitedSummary.Length; base.Initialize(); }
private static bool IsSrcOrDstChildRegion(uint portalID) { if (!Singleton <FieldMapTable> .IsValid()) { return(false); } FieldMapTable.PortalTableData portalData = Singleton <FieldMapTable> .I.GetPortalData(portalID); if (portalData == null) { return(false); } FieldMapTable.FieldMapTableData fieldMapData = Singleton <FieldMapTable> .I.GetFieldMapData(portalData.srcMapID); FieldMapTable.FieldMapTableData fieldMapData2 = Singleton <FieldMapTable> .I.GetFieldMapData(portalData.dstMapID); if (fieldMapData == null || fieldMapData2 == null) { return(false); } if (fieldMapData.childRegionId == fieldMapData2.regionId) { return(true); } if (!Singleton <RegionTable> .IsValid()) { return(false); } RegionTable.Data data = Singleton <RegionTable> .I.GetData(fieldMapData.regionId); RegionTable.Data data2 = Singleton <RegionTable> .I.GetData(fieldMapData2.regionId); if (data == null || data2 == null) { return(false); } return(data2.parentRegionId == fieldMapData.regionId || data.parentRegionId == fieldMapData2.regionId); }
private bool IsCleardRegion(RegionTable.Data data) { int i = 0; for (int num = normalDeliveryInfo.Length; i < num; i++) { Delivery delivery = normalDeliveryInfo[i]; if (delivery.dId != 0) { DeliveryTable.DeliveryData deliveryTableData = Singleton <DeliveryTable> .I.GetDeliveryTableData((uint)delivery.dId); if (deliveryTableData.regionId == data.regionId) { return(false); } if (data.groupId > 0 && deliveryTableData.regionId == data.groupId) { return(false); } } } return(true); }
public IEnumerator DoInitialize() { LoadingQueue loadQueue = new LoadingQueue(this); if (reInitialize) { yield return((object)0); } if (loadQueue.IsLoading()) { yield return((object)loadQueue.Wait()); } MonoBehaviourSingleton <UIManager> .I.enableShadow = true; if (GameSection.GetEventData() is object[]) { object[] obj = GameSection.GetEventData() as object[]; if (obj.Length == 2) { enemyCollectionId = (uint)obj[0]; currentRegionCollectionData = (obj[1] as List <EnemyCollectionTable.EnemyCollectionData>); } } if (currentRegionCollectionData == null) { Log.Warning("図鑑デ\u30fcタが正しくありません"); } else { enemyData = Singleton <EnemyTable> .I.GetEnemyDataByEnemyCollectionId(enemyCollectionId).FirstOrDefault(); enemyCollectionData = Singleton <EnemyCollectionTable> .I.GetEnemyCollectionData(enemyCollectionId); regionData = Singleton <RegionTable> .I.GetData(enemyCollectionData.regionId); achievementCounter = MonoBehaviourSingleton <AchievementManager> .I.monsterCollectionList; SetText((Enum)UI.STR_TOTAL_DEFEAT_TITLE, "TOTAL_DEFEAT"); SetLabelText(text: string.Format(base.sectionData.GetText("AREA_DEFEAT"), regionData.regionName), label_enum: UI.STR_FIELD_DEFEAT_TITLE); SetText((Enum)UI.STR_FLAVOR_TITLE, "FLAVOR_TITLE"); SetText((Enum)UI.STR_BREAK_REWARD_TITLE, "BREAK_REWARD_TITLE"); SetText((Enum)UI.STR_REWARD_TITLE, "DEFEAT_REWARD_TITLE"); OnQuery_TO_FRONT(); string foundationName = string.Empty; popMapIds = new List <uint>(); if (enemyCollectionData.collectionType == COLLECTION_TYPE.NORMAL) { foreach (EnemyTable.EnemyData item in Singleton <EnemyTable> .I.GetEnemyDataByEnemyCollectionId(enemyCollectionId)) { uint mapId = Singleton <FieldMapTable> .I.GetTargetEnemyPopMapID(item.id); FieldMapTable.FieldMapTableData fieldmap = Singleton <FieldMapTable> .I.GetFieldMapData(mapId); if (fieldmap != null) { popMapIds.AddRange(Singleton <FieldMapTable> .I.GetTargetEnemyPopMapIDs(item.id)); if (string.IsNullOrEmpty(foundationName)) { foundationName = ResourceName.GetFoundationName(fieldmap.stageName); } } } } else { List <EnemyTable.EnemyData> targetEnemyAllData = Singleton <EnemyTable> .I.GetEnemyDataByEnemyCollectionId(enemyCollectionId); foreach (EnemyTable.EnemyData item2 in targetEnemyAllData) { IEnumerable <QuestTable.QuestTableData> questData = Singleton <QuestTable> .I.GetEnemyAppearQuestData(item2.id); if (questData != null) { foreach (QuestTable.QuestTableData item3 in questData) { FieldMapTable.FieldMapTableData[] fieldData = Singleton <QuestToFieldTable> .I.GetFieldMapTableFromQuestId(item3.questID, false); if (fieldData != null) { FieldMapTable.FieldMapTableData[] array = fieldData; foreach (FieldMapTable.FieldMapTableData field in array) { popMapIds.Add(field.mapID); if (string.IsNullOrEmpty(foundationName)) { foundationName = questData.FirstOrDefault().GetFoundationName(); } } } } } } } if (popMapIds != null) { popMapIds = (from x in popMapIds where MonoBehaviourSingleton <WorldMapManager> .I.IsTraveledMap((int)x) select x).ToList(); } if (string.IsNullOrEmpty(foundationName)) { foundationName = base.sectionData.GetText("DEFAULT_STGE_NAME"); } sameMonsterCounter = (from x in achievementCounter where x.Count != 0 where Singleton <EnemyCollectionTable> .I.GetEnemyCollectionData((uint)x.subType).enemySpeciesId == ((_003CDoInitialize_003Ec__Iterator141) /*Error near IL_0597: stateMachine*/)._003C_003Ef__this.enemyCollectionData.enemySpeciesId select x).ToList(); SetLabelText((Enum)UI.LBL_ENEMY_NAME, enemyData.name); SetFrame(GetCtrl(UI.OBJ_FRAME), (int)enemyCollectionData.collectionType); isUnknown = !sameMonsterCounter.Any((AchievementCounter x) => x.subType == ((_003CDoInitialize_003Ec__Iterator141) /*Error near IL_0612: stateMachine*/)._003C_003Ef__this.enemyCollectionId); SetActive((Enum)UI.OBJ_UNKNOWN, isUnknown); SetActive((Enum)UI.LBL_UNKNOWN_WEAKPOINT, isUnknown || enemyData.weakElement == ELEMENT_TYPE.MAX); SetActive((Enum)UI.LBL_ELEMENT, isUnknown || enemyData.element == ELEMENT_TYPE.MAX); SetActive((Enum)UI.SPR_WEAK_ELEMENT, !isUnknown); SetActive((Enum)UI.SPR_ELEMENT, !isUnknown); InitRenderTexture(UI.TEX_ENEMY_MODEL, -1f, false); bool activeAppearButton = !isUnknown && popMapIds != null && popMapIds.Any(); SetActive((Enum)UI.OBJ_APPEAR_MAP_ON, activeAppearButton); SetActive((Enum)UI.OBJ_APPEAR_MAP_OFF, !activeAppearButton); if (isUnknown) { SetRenderEnemyModel((Enum)UI.TEX_ENEMY_MODEL, enemyData.id, foundationName, OutGameSettingsManager.EnemyDisplayInfo.SCENE.GACHA, (Action <bool, EnemyLoader>)null, UIModelRenderTexture.ENEMY_MOVE_TYPE.STOP, true); enemyModelRenderTexture = base.GetComponent <UIModelRenderTexture>((Enum)UI.TEX_ENEMY_MODEL); UITexture rendererTexture2 = base.GetComponent <UITexture>((Enum)UI.TEX_ENEMY_MODEL); rendererTexture2.color = Color.get_black(); SetActive((Enum)UI.TEX_ENEMYICON, false); SetText((Enum)UI.LBL_ENEMY_NAME, "???"); SetText((Enum)UI.LBL_REWARD_LIST, "???"); SetText((Enum)UI.LBL_BREAK_REWARD_LIST, "???"); SetText((Enum)UI.LBL_FLAVOR_TEXT, "???"); SetText((Enum)UI.LBL_UNKNOWN_WEAKPOINT, "?"); SetText((Enum)UI.LBL_ELEMENT, "?"); SetLabelText((Enum)UI.LBL_FIELD_DEFEAT, "0"); SetLabelText((Enum)UI.LBL_TOTAL_DEFEAT, "0"); } else { SetRenderEnemyModel((Enum)UI.TEX_ENEMY_MODEL, enemyData.id, foundationName, OutGameSettingsManager.EnemyDisplayInfo.SCENE.GACHA, (Action <bool, EnemyLoader>)null, UIModelRenderTexture.ENEMY_MOVE_TYPE.DONT_MOVE, true); enemyModelRenderTexture = base.GetComponent <UIModelRenderTexture>((Enum)UI.TEX_ENEMY_MODEL); UITexture rendererTexture = base.GetComponent <UITexture>((Enum)UI.TEX_ENEMY_MODEL); rendererTexture.color = Color.get_white(); SetActive((Enum)UI.TEX_ENEMYICON, true); SetEnemyIcon((Enum)UI.TEX_ENEMYICON, enemyData.iconId); SetElementSprite((Enum)UI.SPR_WEAK_ELEMENT, (int)enemyData.weakElement); SetElementSprite((Enum)UI.SPR_ELEMENT, (int)enemyData.element); if (enemyData.weakElement == ELEMENT_TYPE.MAX) { SetText((Enum)UI.LBL_UNKNOWN_WEAKPOINT, "NONE_WEAK_POINT"); } if (enemyData.element == ELEMENT_TYPE.MAX) { SetText((Enum)UI.LBL_ELEMENT, "NONE_WEAK_POINT"); } SetLabelText((Enum)UI.LBL_ENEMY_NAME, enemyData.name); SetLabelText((Enum)UI.LBL_REWARD_LIST, GetDefeatRewardText()); SetLabelText((Enum)UI.LBL_BREAK_REWARD_LIST, GetBreakRewardText()); SetLabelText((Enum)UI.LBL_FLAVOR_TEXT, enemyCollectionData.flavorText); SetLabelText((Enum)UI.LBL_FIELD_DEFEAT, sameMonsterCounter.First((AchievementCounter x) => x.subType == ((_003CDoInitialize_003Ec__Iterator141) /*Error near IL_0a9a: stateMachine*/)._003C_003Ef__this.enemyCollectionData.id).count); SetLabelText((Enum)UI.LBL_TOTAL_DEFEAT, sameMonsterCounter.Sum((AchievementCounter x) => x.Count).ToString()); } eventListener = base.GetComponent <UIEventListener>((Enum)UI.TEX_ENEMY_MODEL); if (eventListener != null) { UIEventListener uIEventListener = eventListener; uIEventListener.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(uIEventListener.onClick, new UIEventListener.VoidDelegate(OnTap)); UIEventListener uIEventListener2 = eventListener; uIEventListener2.onDrag = (UIEventListener.VectorDelegate)Delegate.Combine(uIEventListener2.onDrag, new UIEventListener.VectorDelegate(OnDrag)); } reInitialize = false; base.Initialize(); } }
private IEnumerator DoInitialize() { uint regionId = MonoBehaviourSingleton <FieldManager> .I.currentMapData.regionId; LoadingQueue loadQueue = new LoadingQueue(this); LoadObject loadedExploreMapFrame = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreMapFrame", false); LoadObject loadedExploreMap = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreMap_" + regionId.ToString("D3"), false); LoadObject loadedPlayerMarker = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExplorePlayerMarker", false); LoadObject loadedCircle = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreCircle", false); LoadObject loadedBattleIcon = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreBattleMarker", false); LoadObject loadedFootprint = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreTraceMarker", false); LoadObject loadedFindIcon = null; LoadObject loadedDirSonar = null; LoadObject loadedSonarTexture = null; if (openType == OPEN_MAP_TYPE.SONAR) { loadedFindIcon = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreExclametionMarker", false); loadedDirSonar = loadQueue.Load(RESOURCE_CATEGORY.EFFECT_UI, "ef_ui_sonar_02", false); loadedSonarTexture = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreSonarTexture", false); CacheAudio(loadQueue); } if (loadQueue.IsLoading()) { yield return((object)loadQueue.Wait()); } Transform exploreMapFrame = ResourceUtility.Realizes(loadedExploreMapFrame.loadedObject, base._transform, -1); Transform exploreMap = ResourceUtility.Realizes(loadedExploreMap.loadedObject, exploreMapFrame, -1); Transform map = exploreMap.FindChild("Map"); map.get_gameObject().SetActive(true); mapRoot_ = exploreMap.GetComponent <ExploreMapRoot>(); ExploreMapLocation[] locations = mapRoot_.locations; for (int k = 0; k < locations.Length; k++) { Transform active = locations[k].get_transform().FindChild("ExploreSpotActive"); Transform inactive = locations[k].get_transform().FindChild("ExploreSpotInactive"); Transform sonar = locations[k].get_transform().FindChild("ExploreSpotSonar"); active.get_gameObject().SetActive(true); inactive.get_gameObject().SetActive(false); List <FieldMapTable.FieldGimmickPointTableData> gimmicks = Singleton <FieldMapTable> .I.GetFieldGimmickPointListByMapID((uint)locations[k].mapId); if (gimmicks != null && sonar != null) { for (int i = 0; i < gimmicks.Count; i++) { if (gimmicks[i].gimmickType == FieldMapTable.FieldGimmickPointTableData.GIMMICK_TYPE.SONAR) { active.get_gameObject().SetActive(false); inactive.get_gameObject().SetActive(false); sonar.get_gameObject().SetActive(true); } } } } mapRoot_.UpdatePortals(false); ExploreMapFrame frame = exploreMapFrame.GetComponent <ExploreMapFrame>(); frame.SetMap(mapRoot_); RegionTable.Data regionData = Singleton <RegionTable> .I.GetData(regionId); if (regionData != null) { frame.SetCaption(regionData.regionName); } for (int j = 0; j < playerMarkers_.Length; j++) { playerMarkers_[j] = ResourceUtility.Realizes(loadedPlayerMarker.loadedObject, exploreMapFrame, -1); ExplorePlayerMarker marker = playerMarkers_[j].GetComponent <ExplorePlayerMarker>(); if (null != marker) { marker.SetIndex(j); } marker.get_gameObject().SetActive(false); } mapRoot_.SetMarkers(playerMarkers_, false); ExploreStatus.TraceInfo[] traceHistory = MonoBehaviourSingleton <QuestManager> .I.GetBossTraceHistory(); if (traceHistory != null && traceHistory.Length > 0) { Transform lastFootprint = ResourceUtility.Realizes(loadedFootprint.loadedObject, exploreMap, -1); ExploreStatus.TraceInfo lastInfo = traceHistory[traceHistory.Length - 1]; Vector3 lastPos = mapRoot_.GetPositionOnMap(lastInfo.mapId); lastFootprint.set_localPosition(new Vector3(lastPos.x + 22f, lastPos.y + 33f, lastPos.z)); lastFootprint.get_gameObject().SetActive(true); if (traceHistory.Length > 1) { Transform lastSecondFootprint = ResourceUtility.Realizes(loadedFootprint.loadedObject, exploreMap, -1); ExploreStatus.TraceInfo lastSecondInfo = traceHistory[traceHistory.Length - 2]; Vector3 lastSecondPos = mapRoot_.GetPositionOnMap(lastSecondInfo.mapId); lastSecondFootprint.set_localPosition(new Vector3(lastSecondPos.x + 22f, lastSecondPos.y + 33f, lastSecondPos.z)); lastSecondFootprint.get_gameObject().SetActive(true); } } redCircle = ResourceUtility.Realizes(loadedCircle.loadedObject, exploreMap, -1); redCircle.set_localScale(new Vector3(0.6f, 0.6f, 0.6f)); battleIcon = ResourceUtility.Realizes(loadedBattleIcon.loadedObject, exploreMap, -1); if (mapRoot_.showBattleMarker && openType != OPEN_MAP_TYPE.SONAR) { int bossMapId = MonoBehaviourSingleton <QuestManager> .I.GetExploreBossAppearMapId(); Vector3 pos = mapRoot_.GetPositionOnMap(bossMapId); redCircle.set_localPosition(pos); battleIcon.set_localPosition(new Vector3(pos.x + 22f, pos.y + 33f, pos.z)); TweenAlpha tweenAlpha = redCircle.GetComponent <TweenAlpha>(); if (null != tweenAlpha) { tweenAlpha.from = tweenAlpha.to; } redCircle.get_gameObject().SetActive(true); battleIcon.get_gameObject().SetActive(true); } else { redCircle.get_gameObject().SetActive(false); battleIcon.get_gameObject().SetActive(false); } if (openType == OPEN_MAP_TYPE.SONAR) { tapToSkip = Utility.FindChild(exploreMapFrame, "TaptoSkip"); Transform backGround = Utility.FindChild(exploreMapFrame, "BG"); backGround.get_gameObject().SetActive(true); bgEventListener = UIEventListener.Get(backGround.get_gameObject()); Transform close = Utility.FindChild(exploreMapFrame, "CaptionRoot/Close"); if (close != null) { close.get_gameObject().SetActive(false); } findIcon = ResourceUtility.Realizes(loadedFindIcon.loadedObject, exploreMap, -1); findIcon.get_gameObject().SetActive(false); sonarTexture = ResourceUtility.Realizes(loadedSonarTexture.loadedObject, exploreMap, -1); UITexture uiTex = sonarTexture.get_gameObject().GetComponentInChildren <UITexture>(); UIRenderTexture renderTexture = UIRenderTexture.Get(uiTex, mapRoot_.GetSonarFov(), false, -1); renderTexture.modelTransform.set_localPosition(new Vector3(0f, 0f, 150f)); sonarDirEffect = ResourceUtility.Realizes(loadedDirSonar.loadedObject, renderTexture.modelTransform, renderTexture.renderLayer); sonarDirEffect.set_localScale(Vector2.op_Implicit(mapRoot_.GetSonarScale())); sonarDirEffect.get_gameObject().SetActive(false); renderTexture.Enable(0.25f); renderTexture.renderCamera.set_backgroundColor(mapRoot_.sonarBackGroundColor); mapRoot_.SetDirectionSonar(sonarDirEffect.get_gameObject()); } base.Initialize(); }
public AreaQuestInfo(RegionTable.Data data, Texture2D tex, bool cleared) { regionData = data; bannerTex = tex; this.cleared = cleared; }
protected virtual void SetDeliveryList(Delivery[] list) { if (selectedTab == UI.BTN_TAB_NORMAL && openRegionIds.Length >= 2) { SetActive((Enum)UI.OBJ_DELIVERY_BAR, false); SetActive((Enum)UI.GRD_DELIVERY, false); SetActive((Enum)UI.LBL_DELIVERY_NON_LIST, false); SetActive((Enum)UI.GRD_AREA, true); SetActive((Enum)UI.OBJ_AREA_BAR, true); RegionTable.Data data = null; List <AreaQuestInfo> areaInfos = new List <AreaQuestInfo>(); List <AreaQuestInfo> list2 = new List <AreaQuestInfo>(); for (int j = 0; j < openRegionIds.Length; j++) { data = Singleton <RegionTable> .I.GetData(openRegionIds[j]); if (!IsCleardRegion(data)) { areaInfos.Add(new AreaQuestInfo(data, areaBanners[j], false)); } else { list2.Add(new AreaQuestInfo(data, areaBanners[j], true)); } } areaInfos.AddRange(list2); SetDynamicList((Enum)UI.GRD_AREA, "QuestAreaListItem", areaInfos.Count, true, (Func <int, bool>) null, (Func <int, Transform, Transform>) null, (Action <int, Transform, bool>) delegate(int i, Transform t, bool is_recycle) { AreaQuestInfo areaQuestInfo = areaInfos[i]; Texture2D bannerTex = areaQuestInfo.bannerTex; if (bannerTex != null) { Transform t2 = FindCtrl(t, UI.TEX_AREA_BANNER); SetActive(t2, true); SetTexture(t2, bannerTex); } AreaQuestInfo areaQuestInfo2 = areaInfos[i]; RegionTable.Data regionData = areaQuestInfo2.regionData; SetEvent(t, "SELECT_AREA", (int)regionData.regionId); int completableRegionDeliveryNum = MonoBehaviourSingleton <DeliveryManager> .I.GetCompletableRegionDeliveryNum((int)regionData.regionId, regionData.groupId); SetBadge(FindCtrl(t, UI.TEX_AREA_BANNER), completableRegionDeliveryNum, 3, -16, -3, false); QuestSpecialSelect questSpecialSelect = this; object ctrl_enum = UI.SPR_CLEARED_AREA; AreaQuestInfo areaQuestInfo3 = areaInfos[i]; questSpecialSelect.SetActive(t, (Enum)ctrl_enum, areaQuestInfo3.cleared); }); isDeliveryGridReset = false; } else if (list != null) { SetActive((Enum)UI.OBJ_AREA_BAR, false); SetActive((Enum)UI.GRD_AREA, false); SetActive((Enum)UI.GRD_DELIVERY, list.Length > 0); SetActive((Enum)UI.LBL_DELIVERY_NON_LIST, list.Length == 0); SetActive((Enum)UI.OBJ_DELIVERY_BAR, true); SetDynamicList((Enum)UI.GRD_DELIVERY, "QuestRequestItem", list.Length, isDeliveryGridReset, (Func <int, bool>) null, (Func <int, Transform, Transform>) null, (Action <int, Transform, bool>) delegate(int i, Transform t, bool is_recycle) { SetActive(t, true); int num = Array.FindIndex(deliveryInfo, (Delivery d) => d.uId == list[i].uId); SetEvent(t, "SELECT_DELIVERY", num); DeliveryTable.DeliveryData deliveryTableData = Singleton <DeliveryTable> .I.GetDeliveryTableData((uint)deliveryInfo[num].dId); SetupDeliveryListItem(t, deliveryTableData); }); isDeliveryGridReset = false; ShowNonDeliveryList(); } }
private IEnumerator DoGlowRegion(Vector3 from, Vector3 to) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) yield return((object)new WaitForSeconds(0.5f)); Vector3Interpolator ip = new Vector3Interpolator(); Vector3 zoomDownTo = to + new Vector3(0f, 0f, -3f); ip.Set(1f, from, zoomDownTo, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); worldMapCamera.targetPos = ip.Get(); yield return((object)null); } Transform toRegion = regionAreas[toRegionID]; toRegion.get_gameObject().SetActive(true); Renderer toRegionRenderer = toRegion.GetComponent <Renderer>(); toRegionRenderer.get_material().SetFloat("_Alpha", 0f); Renderer topRenderer = glowRegionTop.GetComponent <Renderer>(); topRenderer.get_material().SetFloat("_Alpha", 0f); topRenderer.get_material().SetFloat("_AddColor", 1f); topRenderer.get_material().SetFloat("_BlendRate", 1f); topRenderer.set_sortingOrder(2); glowRegionTop.get_gameObject().SetActive(true); DelayExecute(1f, delegate { //IL_000b: Unknown result type (might be due to invalid IL or missing references) ((_003CDoGlowRegion_003Ec__Iterator16E) /*Error near IL_0211: stateMachine*/)._003C_003Ef__this.mapGlowEffectA.get_gameObject().SetActive(true); Renderer component = ((_003CDoGlowRegion_003Ec__Iterator16E) /*Error near IL_0211: stateMachine*/)._003C_003Ef__this.mapGlowEffectA.GetComponent <Renderer>(); component.set_sortingOrder(1); }); yield return((object)new WaitForSeconds(1f)); ip.Set(1f, zoomDownTo, to, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); worldMapCamera.targetPos = ip.Get(); yield return((object)null); } FloatInterpolator fip = new FloatInterpolator(); fip.Set(2f, 0f, 1.5f, null, 0f, null); fip.Play(); SoundManager.PlayOneShotUISE(SE_ID_SMOKE); while (fip.IsPlaying()) { fip.Update(); topRenderer.get_material().SetFloat("_Alpha", fip.Get()); yield return((object)null); } toRegionRenderer.get_material().SetFloat("_Alpha", 1f); mapGlowEffectParticleA.Stop(); mapGlowEffectB.get_gameObject().SetActive(true); yield return((object)new WaitForSeconds(0f)); fip.Set(0.2f, 1f, 0f, null, 0f, null); fip.Play(); while (fip.IsPlaying()) { fip.Update(); topRenderer.get_material().SetFloat("_Alpha", fip.Get()); yield return((object)null); } yield return((object)new WaitForSeconds(0f)); targetRegionIcon.get_gameObject().SetActive(true); TweenScale tweenScale = targetRegionIcon.GetComponent <TweenScale>(); tweenScale.PlayForward(); yield return((object)new WaitForSeconds(1f)); mapGlowEffectParticleB.Stop(); bool isTweenEnd = false; UITweenCtrl tweenCtrl = telop.GetComponent <UITweenCtrl>(); tweenCtrl.Reset(); tweenCtrl.Play(true, delegate { ((_003CDoGlowRegion_003Ec__Iterator16E) /*Error near IL_04df: stateMachine*/)._003CisTweenEnd_003E__7 = true; }); SoundManager.PlayOneShotUISE(SE_ID_LOGO); while (!isTweenEnd) { yield return((object)null); } yield return((object)new WaitForSeconds(0f)); Vector3 scaleBegin = playerMarker.get_localScale(); Vector3 scaleEnd = new Vector3(0f, 0f, 0f); ip.Set(0.5f, scaleBegin, scaleEnd, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); playerMarker.set_localScale(ip.Get()); yield return((object)null); } RegionTable.Data targetData = openedRegionInfo[toRegionID].data; if (targetData != null) { playerMarker.set_localPosition(targetData.markerPos); } yield return((object)new WaitForSeconds(0.1f)); ip.Set(0.5f, scaleEnd, scaleBegin, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); playerMarker.set_localScale(ip.Get()); yield return((object)null); } yield return((object)new WaitForSeconds(0.4f)); OnQuery_EXIT(); }
public OpendRegionInfo(RegionTable.Data _data, LoadObject _icon) { data = _data; icon = _icon; }
private IEnumerator DoInitialize() { EventData eventData = GameSection.GetEventData() as EventData; if (eventData == null) { base.Initialize(); } else { uint regionId = eventData.regionId; fromBoss_ = eventData.fromBoss; toBoss_ = eventData.toBoss; portalData_ = Singleton <FieldMapTable> .I.GetPortalData(eventData.portalId); if (portalData_ == null) { base.Initialize(); } else { LoadingQueue loadQueue = new LoadingQueue(this); LoadObject loadedExploreMapFrame = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreMapFrame", false); LoadObject loadedExploreMap = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreMap_" + regionId.ToString("D3"), false); LoadObject loadedPlayerMarker = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExplorePlayerMarker", false); LoadObject loadedCircle = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreCircle", false); LoadObject loadedBattleIcon = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreBattleMarker", false); LoadObject loadedFootprint = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreTraceMarker", false); LoadObject loadedEncounterBossCutIn = null; if (toBoss_) { loadedEncounterBossCutIn = loadQueue.Load(RESOURCE_CATEGORY.UI, "InGameFieldQuestWarning", false); } if (loadQueue.IsLoading()) { yield return((object)loadQueue.Wait()); } if (null == loadedExploreMap.loadedObject) { base.Initialize(); } else { if (loadedEncounterBossCutIn != null) { fieldQuestWarningRoot = ResourceUtility.Realizes(loadedEncounterBossCutIn.loadedObject, -1).get_gameObject(); UIPanel panel2 = fieldQuestWarningRoot.GetComponentInChildren <UIPanel>(); if (panel2 != null) { panel2.depth = 12000; } if (MonoBehaviourSingleton <UIInGameFieldQuestWarning> .IsValid()) { MonoBehaviourSingleton <UIInGameFieldQuestWarning> .I.Load(loadQueue); } } mapFrame_ = ResourceUtility.Realizes(loadedExploreMapFrame.loadedObject, base._transform, -1); if (toBoss_) { UIPanel panel = mapFrame_.GetComponent <UIPanel>(); panel.renderQueue = UIPanel.RenderQueue.StartAt; panel.startingRenderQueue = 2900; } map_ = ResourceUtility.Realizes(loadedExploreMap.loadedObject, mapFrame_, -1); Transform map = map_.FindChild("Map"); map.get_gameObject().SetActive(true); mapRoot_ = map_.GetComponent <ExploreMapRoot>(); ExploreMapLocation[] locations = mapRoot_.locations; for (int k = 0; k < locations.Length; k++) { Transform active = locations[k].get_transform().FindChild("ExploreSpotActive"); Transform inactive = locations[k].get_transform().FindChild("ExploreSpotInactive"); Transform sonar = locations[k].get_transform().FindChild("ExploreSpotSonar"); active.get_gameObject().SetActive(true); inactive.get_gameObject().SetActive(false); List <FieldMapTable.FieldGimmickPointTableData> gimmicks = Singleton <FieldMapTable> .I.GetFieldGimmickPointListByMapID((uint)locations[k].mapId); if (gimmicks != null && sonar != null) { for (int i = 0; i < gimmicks.Count; i++) { if (gimmicks[i].gimmickType == FieldMapTable.FieldGimmickPointTableData.GIMMICK_TYPE.SONAR) { active.get_gameObject().SetActive(false); inactive.get_gameObject().SetActive(false); sonar.get_gameObject().SetActive(true); } } } } mapRoot_.UpdatePortals(false); from_ = mapRoot_.FindLocation((int)portalData_.srcMapID); to_ = mapRoot_.FindLocation((int)portalData_.dstMapID); if (null == to_) { base.Initialize(); } else { ExploreMapFrame frame = mapFrame_.GetComponent <ExploreMapFrame>(); frame.SetMap(mapRoot_); RegionTable.Data regionData = Singleton <RegionTable> .I.GetData(regionId); if (regionData != null) { frame.SetCaption(regionData.regionName); } for (int j = 0; j < playerMarkers_.Length; j++) { playerMarkers_[j] = ResourceUtility.Realizes(loadedPlayerMarker.loadedObject, mapFrame_, -1); ExplorePlayerMarker marker = playerMarkers_[j].GetComponent <ExplorePlayerMarker>(); if (null != marker) { marker.SetIndex(j); } marker.get_gameObject().SetActive(false); } selfMarker_ = playerMarkers_[0]; Transform bg = mapFrame_.FindChild("BG"); bg.get_gameObject().SetActive(true); bgEventListener = UIEventListener.Get(bg.get_gameObject()); mapFrame_.FindChild("TaptoSkip").get_gameObject().SetActive(!toBoss_); mapFrame_.FindChild("CaptionRoot/Close").get_gameObject().SetActive(false); mapRoot_.SetMarkers(playerMarkers_, false); ExploreStatus.TraceInfo[] traceHistory = MonoBehaviourSingleton <QuestManager> .I.GetBossTraceHistory(); if (traceHistory != null && traceHistory.Length > 0) { Transform lastFootprint = ResourceUtility.Realizes(loadedFootprint.loadedObject, map_, -1); ExploreStatus.TraceInfo lastInfo = traceHistory[traceHistory.Length - 1]; Vector3 lastPos = mapRoot_.GetPositionOnMap(lastInfo.mapId); lastFootprint.set_localPosition(new Vector3(lastPos.x + MarkerOffsetX, lastPos.y + MarkerOffsetY, lastPos.z)); lastFootprint.get_gameObject().SetActive(true); if (traceHistory.Length > 1) { Transform lastSecondFootprint = ResourceUtility.Realizes(loadedFootprint.loadedObject, map_, -1); ExploreStatus.TraceInfo lastSecondInfo = traceHistory[traceHistory.Length - 2]; Vector3 lastSecondPos = mapRoot_.GetPositionOnMap(lastSecondInfo.mapId); lastSecondFootprint.set_localPosition(new Vector3(lastSecondPos.x + MarkerOffsetX, lastSecondPos.y + MarkerOffsetY, lastSecondPos.z)); lastSecondFootprint.get_gameObject().SetActive(true); } } redCircle = ResourceUtility.Realizes(loadedCircle.loadedObject, map_, -1); redCircle.set_localScale(new Vector3(0.6f, 0.6f, 0.6f)); battleIcon = ResourceUtility.Realizes(loadedBattleIcon.loadedObject, map_, -1); if (mapRoot_.showBattleMarker) { int bossMapId = MonoBehaviourSingleton <QuestManager> .I.GetExploreBossAppearMapId(); Vector3 pos = mapRoot_.GetPositionOnMap(bossMapId); redCircle.set_localPosition(pos); battleIcon.set_localPosition(new Vector3(pos.x + MarkerOffsetX, pos.y + MarkerOffsetY, pos.z)); TweenAlpha tweenAlpha = redCircle.GetComponent <TweenAlpha>(); if (null != tweenAlpha) { tweenAlpha.from = tweenAlpha.to; } redCircle.get_gameObject().SetActive(true); battleIcon.get_gameObject().SetActive(true); } else { redCircle.get_gameObject().SetActive(false); battleIcon.get_gameObject().SetActive(false); } base.Initialize(); } } } } }
private IEnumerator DoInitialize() { eventData = (SectionEventData)GameSection.GetEventData(); FieldMapTable.PortalTableData portal = Singleton <FieldMapTable> .I.GetPortalData(MonoBehaviourSingleton <FieldManager> .I.currentPortalID); FieldMapTable.FieldMapTableData mapA = Singleton <FieldMapTable> .I.GetFieldMapData(portal.srcMapID); FieldMapTable.FieldMapTableData mapB = Singleton <FieldMapTable> .I.GetFieldMapData(portal.dstMapID); fromRegionID = mapA.regionId; toRegionID = mapB.regionId; LoadingQueue loadQueue = new LoadingQueue(this); LoadObject loadedWorldMap = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "WorldMap", false); LoadObject loadedRegionSpotRoot = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "RegionSpotRoot", false); LoadObject loadedRegionSpot = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "RegionSpot", false); LoadObject loadedPlayerMarker = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "PlayerMarker", false); LoadObject loadedMapGlowEffectA = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "MapGlowEffectA", false); LoadObject loadedMapGlowEffectB = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "MapGlowEffectB", false); LoadObject loadedTelop = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "TelopOpenRegion", false); loadQueue.CacheSE(SE_ID_LOGO, null); loadQueue.CacheSE(SE_ID_SMOKE, null); uint[] openedRegionids = MonoBehaviourSingleton <WorldMapManager> .I.GetOpenRegionIdListInWorldMap(); if (openedRegionids.Length == 0) { openedRegionids = new uint[1]; } LoadObject[] regionAreaLOs = new LoadObject[openedRegionids.Length]; string newRegionIcon = ResourceName.GetRegionIcon(0); string passedRegionIcon = ResourceName.GetRegionIcon(1); int lastIndex = openedRegionids.Length - 1; openedRegionInfo = new OpendRegionInfo[openedRegionids.Length]; for (int j = 0; j < openedRegionids.Length; j++) { RegionTable.Data data = Singleton <RegionTable> .I.GetData(openedRegionids[j]); if (!data.hasParentRegion()) { string iconName = passedRegionIcon; if (lastIndex == j) { iconName = newRegionIcon; } LoadObject loadedObj = loadQueue.Load(RESOURCE_CATEGORY.REGION_ICON, iconName, false); openedRegionInfo[j] = new OpendRegionInfo(data, loadedObj); if (j != 0) { regionAreaLOs[j] = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "WorldMapPart" + openedRegionids[j].ToString("D3"), false); } } } LoadObject loadedMaterial = null; if (!eventData.IsOnlyCameraMoveEvent()) { loadedMaterial = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "WorldMapPartGlow" + toRegionID.ToString("D3"), false); } if (loadQueue.IsLoading()) { yield return((object)loadQueue.Wait()); } worldMapUIRoot = ResourceUtility.Realizes(loadedWorldMap.loadedObject, MonoBehaviourSingleton <AppMain> .I._transform, -1).get_gameObject(); worldMapCamera = worldMapUIRoot.get_transform().Find("Camera").GetComponent <WorldMapCameraController>(); worldMapCamera.isInteractive = false; worldMapObject = worldMapUIRoot.get_transform().FindChild("Map"); spots = new SpotManager(loadedRegionSpotRoot.loadedObject as GameObject, loadedRegionSpot.loadedObject as GameObject, worldMapCamera._camera); spots.CreateSpotRoot(); GameObject bg = spots.spotRootTransform.Find("BG").get_gameObject(); bg.get_gameObject().SetActive(true); bgEventListener = UIEventListener.Get(bg); spots.spotRootTransform.Find("TaptoSkip").get_gameObject().SetActive(true); mapGlowEffectA = ResourceUtility.Realizes(loadedMapGlowEffectA.loadedObject, worldMapObject, -1); mapGlowEffectA.get_gameObject().SetActive(false); mapGlowEffectParticleA = mapGlowEffectA.GetComponent <ParticleSystem>(); mapGlowEffectB = ResourceUtility.Realizes(loadedMapGlowEffectB.loadedObject, worldMapObject, -1); mapGlowEffectB.get_gameObject().SetActive(false); mapGlowEffectParticleB = mapGlowEffectB.GetComponent <ParticleSystem>(); playerMarker = ResourceUtility.Realizes(loadedPlayerMarker.loadedObject, base._transform, -1); playerMarker.get_gameObject().SetActive(false); if (loadedMaterial != null) { glowMaterial = (loadedMaterial.loadedObject as Material); } regionAreas = (Transform[])new Transform[regionAreaLOs.Length]; for (int i = 0; i < regionAreaLOs.Length; i++) { LoadObject areaLO = regionAreaLOs[i]; if (areaLO != null && null != areaLO.loadedObject) { Transform regionArea = ResourceUtility.Realizes(areaLO.loadedObject, worldMapObject, -1); if (i == toRegionID) { if (eventData.IsOnlyCameraMoveEvent()) { regionArea.get_gameObject().SetActive(true); } else { regionArea.get_gameObject().SetActive(false); } mapGlowEffectA.SetParent(regionArea); mapGlowEffectA.set_localPosition(new Vector3(0f, 0f, 0f)); mapGlowEffectB.SetParent(regionArea); mapGlowEffectB.set_localPosition(new Vector3(0f, 0f, 0f)); ShapeModule module = mapGlowEffectParticleB.get_shape(); MeshFilter meshFilter = regionArea.GetComponent <MeshFilter>(); module.set_mesh(meshFilter.get_sharedMesh()); glowRegionTop = ResourceUtility.Realizes(areaLO.loadedObject, worldMapObject, -1); glowRegionTop.get_gameObject().SetActive(false); glowRegionTop.set_localPosition(glowRegionTop.get_localPosition() + new Vector3(0f, 0f, 0.001f)); glowRegionTop.set_localScale(new Vector3(1.1f, 1.1f, 1.1f)); glowRegionTop.GetComponent <Renderer>().set_material(glowMaterial); } else { regionArea.get_gameObject().SetActive(true); } regionAreas[i] = regionArea; } } telop = ResourceUtility.Realizes(loadedTelop.loadedObject, spots.spotRootTransform, -1); Transform closeBtn = Utility.Find(spots.spotRootTransform, "CLOSE_BTN"); if (null != closeBtn) { closeBtn.get_gameObject().SetActive(false); } if (MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSceneName() == "InGameScene") { MonoBehaviourSingleton <ScreenOrientationManager> .I.OnScreenRotate += InitMapSprite; } base.Initialize(); }