Пример #1
0
 void Start()
 {
     if (PageIndex == null)
     {
         if (GameObject.Find("Canvas/Command/Text"))
         {
             PageIndex = GameObject.Find("Canvas/Command/Text").GetComponent <Text>();
         }
     }
     //虚构数据
     for (int i = 0; i < 5; i++)
     {
         ArrayList temp = new ArrayList();
         for (int j = 0; j < 3; j++)
         {
             TTTTT t = new TTTTT();
             t.Name = (i + "<+>" + j).ToString();
             temp.Add(t);
         }
         dic.Add(i, temp);
     }
     //放到运算类中
     RefreshPage <TTTTT> .GetInstance().Init(dic, RefreshSelf);
 }
Пример #2
0
 /// <summary>
 /// 当前分类的上一页
 /// </summary>
 public void Previous()
 {
     RefreshPage <TTTTT> .GetInstance().GetPageCells(ChoosePage.Minus);
 }
Пример #3
0
 /// <summary>
 /// 当前分类的下一页
 /// </summary>
 public void Next()
 {
     RefreshPage <TTTTT> .GetInstance().GetPageCells(ChoosePage.Add);
 }
Пример #4
0
 /// <summary>
 /// 切换分类“》”按钮
 /// </summary>
 public void Right()
 {
     RefreshPage <TTTTT> .GetInstance().Refreshcurrent(ChoosePage.Add);
 }
Пример #5
0
 /// <summary>
 /// 切换分类“《”按钮
 /// </summary>
 public void Left()
 {
     RefreshPage <TTTTT> .GetInstance().Refreshcurrent(ChoosePage.Minus);
 }