Пример #1
0
 void OnDestroy()
 {
     RefreshGrowingUpOk    = null;
     RefreshGrowingUpHanOk = null;
     BagSystem.instance.UpdateItemEvent  -= updateUI;
     BagSystem.instance.DelItemEvent     -= updateUI;
     BagSystem.instance.DelItemInstEvent -= updateUI;
     BagSystem.instance.ItemChanged      += updateUI;
     hasDestroyed = true;
 }
Пример #2
0
 void Start()
 {
     GlobalValue.Get(Constant.C_ResetBabyPay, out itemid);
     InitUIText();
     RefreshGrowingUpOk    = RefreshGrowingUp;
     RefreshGrowingUpHanOk = Refresh;
     HeadIconLoader.Instance.LoadIcon(ItemData.GetData(itemid).icon_, itemIcon);
     miaoshuLabel.text = ItemData.GetData(itemid).name_ /*LanguageManager.instance.GetValue ("babyxiaohao").Replace ("{n}",ItemData.GetData(itemid).name_)*/;
     UIManager.SetButtonEventHandler(enterBtn.gameObject, EnumButtonEvent.OnClick, OnClickhuanyuanBtn, 0, 0);
     numlabel.text = BagSystem.instance.GetItemMaxNum((uint)itemid) + "/1";
     BagSystem.instance.ItemChanged     += updateUI;
     BagSystem.instance.UpdateItemEvent += updateUI;
     BagSystem.instance.DelItemEvent    += updateUI;
     hasDestroyed = false;
     if (GlobalValue.isBattleScene(StageMgr.Scene_name))
     {
         enterBtn.gameObject.SetActive(false);
     }
 }