Пример #1
0
        public void Refresh(RefreshDirection direction)
        {
            switch (direction)
            {
            case RefreshDirection.Right:
                if (_indx == _items.Count - 1)
                {
                    return;
                }
                _indx++;
                break;

            case RefreshDirection.Left:
                if (_indx - (ItemsPerFrame - 1) <= 0)
                {
                    return;
                }
                _indx--;
                break;
            }
            HidePreviousItems(_currentItems);
            _currentItems = LoadNewItems(_indx);
            RepositionItems();
            RenderNewItems(_currentItems);
        }
Пример #2
0
        /// <summary>
        /// Returns true if any change was actually made
        /// </summary>
        private bool RefreshMatrixOrTextBoxes(RefreshDirection direction)
        {
            this.suspendAutoRefresh = true;
            bool different = false;

            for (int i = 0; i < 5; i++)
            {
                for (int j = 0; j < 5; j++)
                {
                    bool result = false;
                    switch (direction)
                    {
                    case RefreshDirection.FromMatrix:
                        result = RefreshTextBox(i, j);
                        break;

                    case RefreshDirection.FromTextboxes:
                        try
                        {
                            result = RefreshMatrix(i, j);
                        }
                        catch (Exception)
                        {
                            //ResetMatrix();
                            throw new Exception("Invalid matrix!");
                        }
                        break;

                    default:
                        throw new Exception("F**k you!");
                    }
                    if (result)
                    {
                        different = true;
                    }
                }
            }
            this.suspendAutoRefresh = false;
            if (different)
            {
                OnMatrixChanged();
            }
            return(different);
        }