internal void Initialize <TState>(ReduxStore <TState> store) where TState : class, new() { // Observe UI events UndoButton.Events().Click .Subscribe(_ => store.Undo()); RedoButton.Events().Click .Subscribe(_ => store.Redo()); ResetButton.Events().Click .Subscribe(_ => store.Reset()); PlayPauseButton.Events().Click .Subscribe(_ => _devToolsStore.Dispatch(new TogglePlayPauseAction())); Slider.Events().ValueChanged .Where(_ => Slider.FocusState != Windows.UI.Xaml.FocusState.Unfocused) .Select(e => (int)e.NewValue) .DistinctUntilChanged() .Subscribe(newPosition => { _devToolsStore.Dispatch(new MoveToPositionAction { Position = newPosition }); }); ReduxActionInfosListView.Events().ItemClick .Subscribe(e => { int index = ReduxActionInfosListView.Items.IndexOf(e.ClickedItem); _devToolsStore.Dispatch(new SelectPositionAction { Position = index }); }); // Observe changes on DevTools state Observable.CombineLatest( _devToolsStore.Select(SelectCurrentPosition), _devToolsStore.Select(SelectPlaySessionActive), _devToolsStore.Select(SelectMaxPosition), store.ObserveCanUndo(), store.ObserveCanRedo(), Tuple.Create ) .Subscribe(x => { var(currentPosition, playSessionActive, maxPosition, canUndo, canRedo) = x; Slider.Value = currentPosition; Slider.Maximum = maxPosition; if (playSessionActive) { UndoButton.IsEnabled = false; RedoButton.IsEnabled = false; ResetButton.IsEnabled = false; PlayPauseButton.IsEnabled = true; Slider.IsEnabled = false; PlayPauseButton.Content = "\xE769"; } else { UndoButton.IsEnabled = canUndo; RedoButton.IsEnabled = canRedo; ResetButton.IsEnabled = canUndo || canRedo; PlayPauseButton.IsEnabled = canRedo; Slider.IsEnabled = maxPosition > 0; PlayPauseButton.Content = "\xE768"; } }); _devToolsStore.Select( CombineSelectors(SelectCurrentActions, SelectSelectedActionPosition) ) .Subscribe(x => { var(actions, selectedPosition) = x; ReduxActionInfosListView.ItemsSource = actions; ReduxActionInfosListView.SelectedIndex = Math.Clamp(selectedPosition, -1, actions.Count - 1); }); _devToolsStore.Select(SelectSelectedReduxAction) .Subscribe(reduxActionOption => { reduxActionOption.Match() .Some().Do(reduxAction => { var serializerSettings = new JsonSerializerSettings { ContractResolver = SuccinctContractResolver.Instance, ReferenceLoopHandling = ReferenceLoopHandling.Ignore, Formatting = Formatting.Indented }; SelectedReduxActionDataTextBlock.Text = JsonConvert.SerializeObject( reduxAction.Data, serializerSettings ); SelectedStateTextBlock.Text = JsonConvert.SerializeObject( reduxAction.NextState, serializerSettings ); SelectedDiffStateTextBlock.Text = "This feature will be available soon..."; }) .None().Do(() => { SelectedReduxActionDataTextBlock.Text = string.Empty; SelectedStateTextBlock.Text = string.Empty; SelectedDiffStateTextBlock.Text = string.Empty; }) .Exec(); }); _devToolsStore.ObserveAction <MoveToPositionAction>() .WithLatestFrom( _devToolsStore.Select(SelectCurrentPosition), Tuple.Create ) .Subscribe(x => { var(action, currentPosition) = x; if (action.Position < currentPosition) { for (int i = 0; i < currentPosition - action.Position; i++) { store.Undo(); } } if (action.Position > currentPosition) { for (int i = 0; i < action.Position - currentPosition; i++) { store.Redo(); } } }); _devToolsStore.Select(SelectPlaySessionActive) .Select(playSessionActive => playSessionActive ? Observable.Interval(TimeSpan.FromSeconds(1)) : Observable.Empty <long>() ) .Switch() .ObserveOnDispatcher() .Subscribe(_ => { bool canRedo = store.Redo(); if (!canRedo) { _devToolsStore.Dispatch(new TogglePlayPauseAction()); } }); // Observe changes on listened state var storeHistoryAtInitialization = store.GetHistory(); store.ObserveHistory() .StartWith(storeHistoryAtInitialization) .Subscribe(historyInfos => { var mementosOrderedByDate = historyInfos.PreviousStates .OrderBy(reduxMemento => reduxMemento.Date) .ToList(); // Set list of current actions // Set list of future (undone) actions _devToolsStore.Dispatch(new HistoryUpdated { CurrentActions = mementosOrderedByDate .Select((reduxMemento, index) => { int nextIndex = index + 1; var nextState = nextIndex < mementosOrderedByDate.Count ? mementosOrderedByDate[nextIndex].PreviousState : store.State; return(new ReduxActionInfo { Date = reduxMemento.Date, Type = reduxMemento.Action.GetType(), Data = reduxMemento.Action, PreviousState = reduxMemento.PreviousState, NextState = nextState }); }) .ToImmutableList(), FutureActions = historyInfos.FutureActions .Select(action => { return(new ReduxActionInfo { Type = action.GetType(), Data = action }); }) .ToImmutableList() }); }); _devToolsStore.Dispatch( new SelectPositionAction { Position = storeHistoryAtInitialization.PreviousStates.Count - 1 } ); }
public void Initialize <TState>(ReduxStore <TState> store) where TState : class, new() { if (store.TimeTravelEnabled) { // TODO : Cannot activate History component } // Observe UI events UndoButton.Events().Click .Subscribe(_ => store.Undo()); RedoButton.Events().Click .Subscribe(_ => store.Redo()); ResetButton.Events().Click .Subscribe(_ => store.Reset()); PlayPauseButton.Events().Click .Subscribe(_ => _internalStore.Dispatch(new TogglePlayPauseAction())); Slider.Events().ValueChanged .Where(_ => Slider.FocusState != FocusState.Unfocused) .Subscribe(e => { int newPosition = (int)e.NewValue; _internalStore.Dispatch(new MoveToPositionAction { Position = newPosition }); }); // Observe changes on internal state _internalStore.Select(state => state.MaxPosition) .Subscribe(maxPosition => { Slider.Maximum = maxPosition; }); Observable.CombineLatest( _internalStore.Select(state => state.CurrentPosition), _internalStore.Select(state => state.PlaySessionActive), _internalStore.Select(state => state.MaxPosition), store.ObserveCanUndo(), store.ObserveCanRedo(), Tuple.Create ) .ObserveOnDispatcher() .Subscribe(x => { var(currentPosition, playSessionActive, maxPosition, canUndo, canRedo) = x; Slider.Value = currentPosition; if (playSessionActive) { UndoButton.IsEnabled = false; RedoButton.IsEnabled = false; ResetButton.IsEnabled = false; PlayPauseButton.IsEnabled = true; Slider.IsEnabled = false; PlayPauseButton.Content = "\xE769"; } else { UndoButton.IsEnabled = canUndo; RedoButton.IsEnabled = canRedo; ResetButton.IsEnabled = canUndo || canRedo; PlayPauseButton.IsEnabled = canRedo; Slider.IsEnabled = maxPosition > 0; PlayPauseButton.Content = "\xE768"; } }); _internalStore.ObserveAction <MoveToPositionAction>() .Subscribe(a => { if (a.Position < _internalStore.State.CurrentPosition) { for (int i = 0; i < _internalStore.State.CurrentPosition - a.Position; i++) { store.Undo(); } } if (a.Position > _internalStore.State.CurrentPosition) { for (int i = 0; i < a.Position - _internalStore.State.CurrentPosition; i++) { store.Redo(); } } }); // Observe changes on listened state var goForwardNormalActionOrigin = store.ObserveAction() .Select(action => new { Action = action, BreaksTimeline = true }); var goForwardRedoneActionOrigin = store.ObserveAction(ActionOriginFilter.Redone) .Select(action => new { Action = action, BreaksTimeline = false }); goForwardNormalActionOrigin.Merge(goForwardRedoneActionOrigin) .ObserveOnDispatcher() .Subscribe(x => { _internalStore.Dispatch(new GoForwardAction { Action = x.Action, BreaksTimeline = x.BreaksTimeline }); if (_internalStore.State.PlaySessionActive && !store.CanRedo) { _internalStore.Dispatch(new TogglePlayPauseAction()); } }); store.ObserveUndoneAction() .ObserveOnDispatcher() .Subscribe(_ => _internalStore.Dispatch(new GoBackAction())); store.ObserveReset() .ObserveOnDispatcher() .Subscribe(_ => _internalStore.Dispatch(new ResetAction())); _internalStore.Select(state => state.PlaySessionActive) .Select(playSessionActive => playSessionActive ? Observable.Interval(TimeSpan.FromSeconds(1)) : Observable.Empty <long>() ) .Switch() .ObserveOnDispatcher() .Subscribe(_ => { bool canRedo = store.Redo(); if (!canRedo) { _internalStore.Dispatch(new TogglePlayPauseAction()); } }); // Track redux actions _internalStore.ObserveAction() .Subscribe(action => { TrackReduxAction(action); }); }
private static void Main() { var store = new ReduxStore <GameState>(RootReducer.CreateReducers(), true); store.ObserveAction().Subscribe(_ => { // Console.Clear(); PrintGameStats(store); }); #region Players Added const string Phar = "Phar"; const string Cainsith = "cainsith"; const string Jaxico = "Jaxico"; const string Sinsorium = "Sinsorium"; const string RarefiedLuck = "RarefiedLuck"; const string Psyberia = "Psyberia!"; const string SirSaltimus = "SirSaltimus"; const string Breadly = "Breadly"; const string DarkFalz = "DarkFalz"; const string iDrop = "iDrop"; const string SefiCompacto = "SefiCompacto"; const string Bullied = "Gets Bullied By Dori"; const string Cheez = "cheezburg"; const string Tzoonami = "tzoonami"; const string Dori = "ElsalvaDorian"; const string SaberRider = "SaberRider"; const string JaggerGascar = "JaggerGascar"; const string Vascosta = "Vascosta Rica"; const string Nub = "nub"; const string NetGlowGillie = "NetGlowGillie"; const string WolfGirl = "Wolfgirl1477"; const string KillJoy = "Kill Joy"; const string Canadian = "TheCanadian"; #endregion store.Dispatch(new SetIdentifierAction { Identifier = "EXAMPLE GAME" }); // Players Join #region Players Joined store.Dispatch(new AddPlayerAction { Identifier = Phar }); store.Dispatch(new AddPlayerAction { Identifier = Cainsith }); store.Dispatch(new AddPlayerAction { Identifier = Jaxico }); store.Dispatch(new AddPlayerAction { Identifier = Sinsorium }); store.Dispatch(new AddPlayerAction { Identifier = RarefiedLuck }); store.Dispatch(new AddPlayerAction { Identifier = Psyberia }); store.Dispatch(new AddPlayerAction { Identifier = SirSaltimus }); store.Dispatch(new AddPlayerAction { Identifier = Breadly }); store.Dispatch(new AddPlayerAction { Identifier = DarkFalz }); store.Dispatch(new AddPlayerAction { Identifier = iDrop }); store.Dispatch(new AddPlayerAction { Identifier = SefiCompacto }); store.Dispatch(new AddPlayerAction { Identifier = Bullied }); store.Dispatch(new AddPlayerAction { Identifier = Cheez }); store.Dispatch(new AddPlayerAction { Identifier = Tzoonami }); store.Dispatch(new AddPlayerAction { Identifier = Dori }); store.Dispatch(new AddPlayerAction { Identifier = "TEST PLAYER" }); store.Dispatch(new AddPlayerAction { Identifier = SaberRider }); store.Dispatch(new AddPlayerAction { Identifier = JaggerGascar }); store.Dispatch(new AddPlayerAction { Identifier = Vascosta }); store.Dispatch(new AddPlayerAction { Identifier = Nub }); store.Dispatch(new AddPlayerAction { Identifier = NetGlowGillie }); store.Dispatch(new AddPlayerAction { Identifier = WolfGirl }); store.Dispatch(new AddPlayerAction { Identifier = KillJoy }); store.Dispatch(new AddPlayerAction { Identifier = Canadian }); #endregion // Player Leaves store.Dispatch(new RemovePlayerAction { Identifier = "TEST PLAYER" }); // Assign Roles #region Player Assigns store.Dispatch(new AssignRoleAction { Identifier = Phar, RoleToAssign = new Bodyguard() }); store.Dispatch(new AssignRoleAction { Identifier = Sinsorium, RoleToAssign = new Hunter() }); store.Dispatch(new AssignRoleAction { Identifier = RarefiedLuck, RoleToAssign = new Werewolf() }); store.Dispatch(new AssignRoleAction { Identifier = Psyberia, RoleToAssign = new Witch() }); store.Dispatch(new AssignRoleAction { Identifier = SirSaltimus, RoleToAssign = new Sorceress() }); store.Dispatch(new AssignRoleAction { Identifier = Breadly, RoleToAssign = new Werewolf() }); store.Dispatch(new AssignRoleAction { Identifier = iDrop, RoleToAssign = new Seer() }); store.Dispatch(new AssignRoleAction { Identifier = Cheez, RoleToAssign = new Mayor() }); store.Dispatch(new AssignRoleAction { Identifier = Tzoonami, RoleToAssign = new Werewolf() }); store.Dispatch(new AssignRoleAction { Identifier = Dori, RoleToAssign = new Mason() }); store.Dispatch(new AssignRoleAction { Identifier = SaberRider, RoleToAssign = new Werewolf() }); store.Dispatch(new AssignRoleAction { Identifier = Vascosta, RoleToAssign = new Mason() }); store.Dispatch(new AssignRoleAction { Identifier = Nub, RoleToAssign = new Lycan() }); store.Dispatch(new AssignRoleAction { Identifier = NetGlowGillie, RoleToAssign = new Werewolf() }); store.Dispatch(new AssignRoleAction { Identifier = WolfGirl, RoleToAssign = new Mason() }); store.Dispatch(new AssignRoleAction { Identifier = KillJoy, RoleToAssign = new Prince() }); #endregion // Night 1 store.Dispatch(new SetNightAction()); // Day 1 store.Dispatch(new SetDayAction()); store.Dispatch(new VoteLynchAction { Identifier = Phar, Accusing = NetGlowGillie }); store.Dispatch(new ClearVoteAction { Identifier = Phar }); store.Dispatch(new VoteLynchAction { Identifier = Bullied, Accusing = Phar }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = Bullied }); // Night 2 store.Dispatch(new SetNightAction()); store.Dispatch(new EliminateAction { Identifier = SirSaltimus, Reason = EliminationCause.Werewolves }); // Day 2 store.Dispatch(new SetDayAction()); store.Dispatch(new VoteLynchAction { Identifier = Phar, Accusing = Cheez }); store.Dispatch(new VoteLynchAction { Identifier = Bullied, Accusing = Cheez }); store.Dispatch(new VoteLynchAction { Identifier = Phar, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = Nub, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = Sinsorium, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = Bullied, Accusing = Jaxico }); store.Dispatch(new VoteLynchAction { Identifier = Bullied, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = SefiCompacto, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = Breadly, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = iDrop, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = Vascosta, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = NetGlowGillie, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = Tzoonami, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = RarefiedLuck, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = KillJoy, Accusing = WolfGirl }); store.Dispatch(new VoteLynchAction { Identifier = Bullied, Accusing = Jaxico }); store.Dispatch(new VoteLynchAction { Identifier = SaberRider, Accusing = Jaxico }); store.Dispatch(new EliminateAction { Identifier = WolfGirl, Reason = EliminationCause.LeftGame }); // Night 3 store.Dispatch(new SetNightAction()); store.Dispatch(new EliminateAction { Identifier = Cainsith, Reason = EliminationCause.Werewolves }); // Day 3 store.Dispatch(new SetDayAction()); store.Dispatch(new VoteLynchAction { Identifier = Nub, Accusing = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = Bullied, Accusing = Nub }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = iDrop }); store.Dispatch(new VoteLynchAction { Identifier = iDrop, Accusing = Jaxico }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = Dori }); store.Dispatch(new VoteLynchAction { Identifier = Dori, Accusing = Jaxico }); store.Dispatch(new ClearVoteAction { Identifier = iDrop }); store.Dispatch(new ClearVoteAction { Identifier = Jaxico }); store.Dispatch(new ClearVoteAction { Identifier = Dori }); store.Dispatch(new VoteLynchAction { Identifier = SefiCompacto, Accusing = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = Bullied, Accusing = Jaxico }); store.Dispatch(new VoteLynchAction { Identifier = Phar, Accusing = Sinsorium }); store.Dispatch(new ClearVoteAction { Identifier = Phar }); store.Dispatch(new VoteLynchAction { Identifier = Vascosta, Accusing = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = Phar, Accusing = Vascosta }); store.Dispatch(new ClearVoteAction { Identifier = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = Bullied, Accusing = Dori }); store.Dispatch(new VoteLynchAction { Identifier = Canadian, Accusing = Dori }); store.Dispatch(new VoteLynchAction { Identifier = NetGlowGillie, Accusing = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = Tzoonami, Accusing = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = KillJoy, Accusing = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = Psyberia, Accusing = Dori }); store.Dispatch(new VoteLynchAction { Identifier = Dori, Accusing = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = Cheez, Accusing = Bullied }); store.Dispatch(new VoteLynchAction { Identifier = Breadly, Accusing = Bullied }); store.Dispatch(new EliminateAction { Identifier = Bullied, Reason = EliminationCause.Lynching }); // Night 4 store.Dispatch(new SetNightAction()); store.Dispatch(new EliminateAction { Identifier = Phar, Reason = EliminationCause.Werewolves }); // Day 4 store.Dispatch(new SetDayAction()); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = KillJoy }); store.Dispatch(new VoteLynchAction { Identifier = KillJoy, Accusing = Jaxico }); store.Dispatch(new ClearVoteAction { Identifier = Jaxico }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = Canadian }); store.Dispatch(new VoteLynchAction { Identifier = SefiCompacto, Accusing = KillJoy }); store.Dispatch(new VoteLynchAction { Identifier = Psyberia, Accusing = Canadian }); store.Dispatch(new VoteLynchAction { Identifier = SefiCompacto, Accusing = Canadian }); store.Dispatch(new VoteLynchAction { Identifier = Breadly, Accusing = Canadian }); store.Dispatch(new VoteLynchAction { Identifier = JaggerGascar, Accusing = KillJoy }); store.Dispatch(new VoteLynchAction { Identifier = KillJoy, Accusing = JaggerGascar }); store.Dispatch(new ClearVoteAction { Identifier = Breadly }); store.Dispatch(new ClearVoteAction { Identifier = KillJoy }); store.Dispatch(new VoteLynchAction { Identifier = Canadian, Accusing = Dori }); store.Dispatch(new VoteLynchAction { Identifier = DarkFalz, Accusing = KillJoy }); store.Dispatch(new VoteLynchAction { Identifier = iDrop, Accusing = Canadian }); store.Dispatch(new VoteLynchAction { Identifier = Cheez, Accusing = SefiCompacto }); store.Dispatch(new VoteLynchAction { Identifier = KillJoy, Accusing = SefiCompacto }); store.Dispatch(new VoteLynchAction { Identifier = Dori, Accusing = Canadian }); store.Dispatch(new EliminateAction { Identifier = Canadian, Reason = EliminationCause.Lynching }); // Night 5 store.Dispatch(new SetNightAction()); // Day 5 store.Dispatch(new SetDayAction()); store.Dispatch(new VoteLynchAction { Identifier = Nub, Accusing = Cheez }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = Cheez }); store.Dispatch(new ClearVoteAction { Identifier = Jaxico }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = KillJoy }); store.Dispatch(new VoteLynchAction { Identifier = SaberRider, Accusing = KillJoy }); store.Dispatch(new ClearVoteAction { Identifier = Jaxico }); store.Dispatch(new VoteLynchAction { Identifier = Psyberia, Accusing = SaberRider }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = SaberRider }); store.Dispatch(new VoteLynchAction { Identifier = SefiCompacto, Accusing = SaberRider }); store.Dispatch(new VoteLynchAction { Identifier = Breadly, Accusing = SaberRider }); store.Dispatch(new VoteLynchAction { Identifier = Dori, Accusing = SaberRider }); store.Dispatch(new VoteLynchAction { Identifier = Vascosta, Accusing = SaberRider }); store.Dispatch(new VoteLynchAction { Identifier = JaggerGascar, Accusing = SaberRider }); store.Dispatch(new VoteLynchAction { Identifier = KillJoy, Accusing = SaberRider }); store.Dispatch(new VoteLynchAction { Identifier = DarkFalz, Accusing = SaberRider }); store.Dispatch(new VoteLynchAction { Identifier = SefiCompacto, Accusing = Dori }); store.Dispatch(new VoteLynchAction { Identifier = SefiCompacto, Accusing = SaberRider }); store.Dispatch(new VoteLynchAction { Identifier = Tzoonami, Accusing = SaberRider }); store.Dispatch(new EliminateAction { Identifier = SaberRider, Reason = EliminationCause.Lynching }); // Night 6 store.Dispatch(new SetNightAction()); store.Dispatch(new EliminateAction { Identifier = RarefiedLuck, Reason = EliminationCause.Witch }); store.Dispatch(new EliminateAction { Identifier = Dori, Reason = EliminationCause.Werewolves }); // Day 6 store.Dispatch(new SetDayAction()); store.Dispatch(new VoteLynchAction { Identifier = SefiCompacto, Accusing = Breadly }); store.Dispatch(new VoteLynchAction { Identifier = Nub, Accusing = Breadly }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = Breadly }); store.Dispatch(new VoteLynchAction { Identifier = Vascosta, Accusing = Breadly }); store.Dispatch(new VoteLynchAction { Identifier = Sinsorium, Accusing = Breadly }); store.Dispatch(new VoteLynchAction { Identifier = KillJoy, Accusing = Breadly }); store.Dispatch(new VoteLynchAction { Identifier = Psyberia, Accusing = Breadly }); store.Dispatch(new VoteLynchAction { Identifier = DarkFalz, Accusing = Breadly }); store.Dispatch(new VoteLynchAction { Identifier = Cheez, Accusing = Breadly }); store.Dispatch(new VoteLynchAction { Identifier = JaggerGascar, Accusing = Breadly }); store.Dispatch(new VoteLynchAction { Identifier = Tzoonami, Accusing = Breadly }); store.Dispatch(new EliminateAction { Identifier = Breadly, Reason = EliminationCause.Lynching }); // Night 7 store.Dispatch(new SetNightAction()); store.Dispatch(new EliminateAction { Identifier = DarkFalz, Reason = EliminationCause.Werewolves }); // Day 7 store.Dispatch(new SetDayAction()); store.Dispatch(new VoteLynchAction { Identifier = Psyberia, Accusing = Tzoonami }); store.Dispatch(new VoteLynchAction { Identifier = Nub, Accusing = Tzoonami }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = Tzoonami }); store.Dispatch(new VoteLynchAction { Identifier = Sinsorium, Accusing = Tzoonami }); store.Dispatch(new VoteLynchAction { Identifier = Vascosta, Accusing = Tzoonami }); store.Dispatch(new VoteLynchAction { Identifier = KillJoy, Accusing = Tzoonami }); store.Dispatch(new VoteLynchAction { Identifier = SefiCompacto, Accusing = Tzoonami }); store.Dispatch(new VoteLynchAction { Identifier = NetGlowGillie, Accusing = Tzoonami }); store.Dispatch(new VoteLynchAction { Identifier = JaggerGascar, Accusing = Tzoonami }); store.Dispatch(new EliminateAction { Identifier = Tzoonami, Reason = EliminationCause.Lynching }); // Night 8 store.Dispatch(new SetNightAction()); store.Dispatch(new EliminateAction { Identifier = KillJoy, Reason = EliminationCause.Werewolves }); // Day 8 store.Dispatch(new SetDayAction()); store.Dispatch(new VoteLynchAction { Identifier = SefiCompacto, Accusing = NetGlowGillie }); store.Dispatch(new VoteLynchAction { Identifier = iDrop, Accusing = NetGlowGillie }); store.Dispatch(new VoteLynchAction { Identifier = Sinsorium, Accusing = NetGlowGillie }); store.Dispatch(new VoteLynchAction { Identifier = Vascosta, Accusing = NetGlowGillie }); store.Dispatch(new VoteLynchAction { Identifier = Nub, Accusing = NetGlowGillie }); store.Dispatch(new VoteLynchAction { Identifier = Jaxico, Accusing = NetGlowGillie }); store.Dispatch(new VoteLynchAction { Identifier = Psyberia, Accusing = NetGlowGillie }); store.Dispatch(new EliminateAction { Identifier = NetGlowGillie, Reason = EliminationCause.Lynching }); // End Game store.Dispatch(new SetNightAction()); store.Dispatch(new EndGameAction()); }