public static Block <PolymorphicAction <ActionBase> > MineGenesisBlock( IDictionary <string, string> tableSheets, GoldDistribution[] goldDistributions, PendingActivationState[] pendingActivationStates, AdminState adminState, AuthorizedMinersState authorizedMinersState = null, IImmutableSet <Address> activatedAccounts = null, bool isActivateAdminAddress = false, IEnumerable <string> credits = null, int maximumTransactions = 100, PrivateKey privateKey = null ) { if (!tableSheets.TryGetValue(nameof(GameConfigSheet), out var csv)) { throw new KeyNotFoundException(nameof(GameConfigSheet)); } var gameConfigState = new GameConfigState(csv); var redeemCodeListSheet = new RedeemCodeListSheet(); redeemCodeListSheet.Set(tableSheets[nameof(RedeemCodeListSheet)]); if (privateKey is null) { privateKey = new PrivateKey(); } var ncg = new Currency("NCG", 2, privateKey.ToAddress()); activatedAccounts = activatedAccounts ?? ImmutableHashSet <Address> .Empty; var initialStatesAction = new InitializeStates ( rankingState: new RankingState(), shopState: new ShopState(), tableSheets: (Dictionary <string, string>)tableSheets, gameConfigState: gameConfigState, redeemCodeState: new RedeemCodeState(redeemCodeListSheet), adminAddressState: adminState, activatedAccountsState: new ActivatedAccountsState( isActivateAdminAddress ? activatedAccounts.Add(adminState.AdminAddress) : activatedAccounts), goldCurrencyState: new GoldCurrencyState(ncg), goldDistributions: goldDistributions, pendingActivationStates: pendingActivationStates, authorizedMinersState: authorizedMinersState, creditsState: credits is null ? null : new CreditsState(credits) ); var actions = new PolymorphicAction <ActionBase>[] { initialStatesAction, }; var blockAction = new BlockPolicySource(Log.Logger).GetPolicy(5000000, maximumTransactions).BlockAction; return (BlockChain <PolymorphicAction <ActionBase> > .MakeGenesisBlock( actions, privateKey : privateKey, blockAction : blockAction)); }
public void Execute() { var adminAddress = new Address("399bddF9F7B6d902ea27037B907B2486C9910730"); var adminState = new AdminState(adminAddress, 100); var csv = TableSheetsImporter.ImportSheets()[nameof(RedeemCodeListSheet)]; var action = new AddRedeemCode { redeemCsv = csv, }; var nextState = action.Execute(new ActionContext { Signer = adminAddress, BlockIndex = 0, PreviousStates = new State() .SetState(Addresses.Admin, adminState.Serialize()) .SetState(Addresses.RedeemCode, new RedeemCodeState(new RedeemCodeListSheet()).Serialize()), }); var sheet = new RedeemCodeListSheet(); sheet.Set(csv); var expectedMap = new RedeemCodeState(sheet).Map; var redeemState = nextState.GetRedeemCodeState(); foreach (var(key, reward) in expectedMap) { Assert.Equal(reward.RewardId, redeemState.Map[key].RewardId); } }
public override IAccountStateDelta Execute(IActionContext context) { var states = context.PreviousStates; if (context.Rehearsal) { return(states .SetState(Addresses.RedeemCode, MarkChanged)); } CheckPermission(context); var redeem = states.GetRedeemCodeState(); var sheet = new RedeemCodeListSheet(); sheet.Set(redeemCsv); redeem.Update(sheet); return(states .SetState(Addresses.RedeemCode, redeem.Serialize())); }
public void ExecuteThrowSheetRowValidateException() { var csv = TableSheetsImporter.ImportSheets()[nameof(RedeemCodeListSheet)]; var sheet = new RedeemCodeListSheet(); sheet.Set(csv); var state = new State() .SetState(Addresses.RedeemCode, new RedeemCodeState(sheet).Serialize()); var action = new AddRedeemCode { redeemCsv = csv, }; Assert.Throws <SheetRowValidateException>(() => action.Execute(new ActionContext { BlockIndex = 0, PreviousStates = state, }) ); }
public void Execute() { var gameConfigState = new GameConfigState(_sheets[nameof(GameConfigSheet)]); var redeemCodeListSheet = new RedeemCodeListSheet(); redeemCodeListSheet.Set(_sheets[nameof(RedeemCodeListSheet)]); var goldDistributionCsvPath = GoldDistributionTest.CreateFixtureCsvFile(); var goldDistributions = GoldDistribution.LoadInDescendingEndBlockOrder(goldDistributionCsvPath); var minterKey = new PrivateKey(); var ncg = new Currency("NCG", 2, minterKey.ToAddress()); var nonce = new byte[] { 0x00, 0x01, 0x02, 0x03 }; var privateKey = new PrivateKey(); (ActivationKey activationKey, PendingActivationState pendingActivation) = ActivationKey.Create(privateKey, nonce); var action = new InitializeStates( rankingState: new RankingState(), shopState: new ShopState(), tableSheets: _sheets, gameConfigState: gameConfigState, redeemCodeState: new RedeemCodeState(redeemCodeListSheet), adminAddressState: new AdminState( new Address("F9A15F870701268Bd7bBeA6502eB15F4997f32f9"), 1500000 ), activatedAccountsState: new ActivatedAccountsState(), goldCurrencyState: new GoldCurrencyState(ncg), goldDistributions: goldDistributions, pendingActivationStates: new[] { pendingActivation } ); var genesisState = action.Execute(new ActionContext() { BlockIndex = 0, Miner = default,