/// <summary> /// ptに最も近い外枠上点を返す. /// </summary> public virtual Point GetNearestPoint(Point pt) { return(RectUtil.GetNearestPointAndLineDirection(_owner.Bounds, pt).Item1); }
/// <summary> /// ptに最も近い外枠上点を返す. /// </summary> public virtual Point GetNearestPoint(Point pt) { return(RectUtil.GetNearestPointAndLineDirection(_owner.Bounds, pt).Item1); }