Пример #1
0
        public static void AdjustInRectangle(this RectTransform src, RectTransform dst)
        {
            Rect    dstRect = dst.rect;
            Bounds  bounds  = RectTransformUtility.CalculateRelativeRectTransformBounds(dst, src);
            Rect    srcRect = new Rect(bounds.min, bounds.size);
            Vector2 offset  = srcRect.AdjustInRect(dstRect).min - (Vector2)bounds.min;

            src.localPosition += (Vector3)offset;
        }