void LoadAsset() { asset = RecsLoader.LoadRecs <Object>(strPath, pathType, (str) => Debug.Log(str), (obj) => { Debug.Log(string.Format("加载资源[{0}]成功", obj.name)); AssetBundle ab = obj as AssetBundle; asset = ab.mainAsset; assets = ab.LoadAllAssets(); ab.Unload(false); }); }
public void LoadRecsByIndo() { assetLoadByInfo = RecsLoader.LoadRecs <Object>(infoLoad, (o) => { assetLoadByInfo = o as Object; }); }