public static bool Check(this RecoveryGame data) { return(data.Trace != null && data.Trace.Length >= 1 && IsValidUsername(data.Username) && IsValidReportTime(data.ReportTime) && CheckLobbyService(data.Service) && CheckLobbyCharacter(data.Character) && CheckOnlineCharacterBinding(data.Service.ServiceId, data.Character.CharacterItems)); }
public int Step1(string username, LobbyServiceResult service, LobbyCharacterResult character, long[] trace) { if (CheckVendor.NotValidUsername(username) || CheckVendor.NotValidService(service) || CheckVendor.NotValidCharacter(character) || CheckVendor.NotValidTrace(trace)) { return(03_0010); } _username = username; var recoveryGame = new RecoveryGame(); recoveryGame.Username = username; recoveryGame.Service = service; recoveryGame.Character = character; recoveryGame.Trace = trace; recoveryGame.ReportTime = DateTime.Now; for (var i = 0; i < 3; i++) { var result = ApiCall.AccountRecoveryGame.Call(null, new MilvanethProtocol { Context = null, Data = recoveryGame }); if (!(result.Data is ServerResponse sr)) { return(02_0007); } if (!CheckVendor.NotValidResponse(sr)) { _serverResponse = sr; } if (sr.Message != 01_0003) // retry with pow { return(sr.Message); } recoveryGame.ProofOfWork = ProofOfWorkVendor.CalculateProofOfWork(sr.AuthToken); } return(01_0002); }
public static void Main(string[] args) { if (!ValidateConnectioToSqlServer()) { Log.ErrorLog("Error on conneting to sql server"); Console.WriteLine("Error on conneting to sql server, please try again!"); Console.WriteLine("Prees any key to exit."); Console.ReadKey(); return; } InitData(); //try to restore backup if there are a crash RecoveryGame.RestoreBackupGames(); Console.WriteLine("Multi-Threaded TCP Server Starting On IP:" + GetLocalIPAddress() + "..."); Log.InfoLog("Multi-Threaded TCP Server Starting On IP:" + GetLocalIPAddress() + "..."); TcpServer server = new TcpServer(5555); }