public static void SetRecipeStatus(ArcadeUser user, Recipe recipe, RecipeStatus status) { if (GetRecipeStatus(user, recipe) >= status) { return; } user.SetVar(GetRecipeId(recipe), (long)status); }
public void When(RecipeSubmitted e) { RecipeStatus = RecipeStatus.Submitted;; }
public void When(DraftRecipeCreated e) { RecipeStatus = RecipeStatus.Draft; }