public void Load() { LoadIngredients(); ClearUI(); Util.ClearConsole(); if (self == null) { self = this; } switch (databaseSource) { case RecipeSource.MEALDB: recipeSystem = new MealDBRecipeSystem(this, loadedIngredients, CueAnimate); break; default: case RecipeSource.OFFLINE: break; } if (recipeSystem == null) { NotifyOfflineError(); return; } else { recipeSystem.LoadBase(); } recipes = recipeSystem.loadedRecipes; }
public void AddOrder(RecipeBase newOrder) { orderData = newOrder; Debug.Log("Script: OrderSlot, Method: AddOrder, Log: Added Data to Slot."); order.SetActive(true); orderName.enabled = true; }
public static RecipeItem GenerateRandomRecipeItem(RecipeBase parentRecipe, bool usePrivateRecipe) { var fixture = new Fixture(); fixture.Behaviors.Remove(new ThrowingRecursionBehavior()); fixture.Behaviors.Add(new OmitOnRecursionBehavior()); fixture.Customizations.Add(usePrivateRecipe ? new TypeRelay(typeof(RecipeBase), typeof(PrivateRecipe)) : new TypeRelay(typeof(RecipeBase), typeof(PublicRecipe))); var item = fixture.Build<RecipeItem>().Create(); item.ParentRecipe = parentRecipe; return item; }
private RecipeDto EntityToDtoBase(RecipeBase recipeBase) { RecipeDto recipeDto = new RecipeDto { Title = recipeBase.Title, Description = recipeBase.Description, //CookTime = recipeBase.CookTime, CreationDate = recipeBase.CreationDate, Ingredients = IngredientsFromSingleString(recipeBase.Ingredients), Details = StepDetailsFromSingleString(recipeBase.StepDetails) }; return(recipeDto); }
public void AddOrder(RecipeBase orderData) { if (orderList.Count >= orderSlots) { //Debug.Log("Script: OrderList, Method: AddOrder, Log: Not enough room to add Data "); return; //put some visual and audio feedback in here as well later on. } orderList.Enqueue(orderData); if (orderTime <= 0) { orderTime = orderList.Peek().orderTime; timer = orderTime; } Debug.Log(orderList.Count()); Debug.Log(orderList.Last()); //Debug.Log("Script: OrderList, Method: AddOrder, Log: Data Added to order list"); }
protected override void Update() { base.Update(); var itemList = new List <string>(); foreach (var itemSlot in craftSlots) { itemList.Add(itemSlot.Item.itemProxy?.Name ?? ""); } var craftProxy = RecipeBase.Get( CraftTableBehaviour.ToolName, RecipeType.Ordered, itemList.ToArray()); if (craftProxy == null) { craftProxy = RecipeBase.Get( CraftTableBehaviour.ToolName, RecipeType.NonOrdered, itemList.ToArray()); } if (craftProxy != null) { resultSolt.Item.itemProxy = craftProxy.Result; var minCount = int.MaxValue; foreach (var itemSlot in craftSlots) { if (itemSlot.Item.itemProxy == null) { continue; } minCount = Mathf.Min(minCount, itemSlot.Item.count); } resultSolt.Item.count = minCount; } else { resultSolt.Item.itemProxy = null; resultSolt.Item.count = 0; } }
public void IntervalTimer() { if (interval > 0 && orderList.Count < orderSlots) { interval -= Time.deltaTime; } else if (interval <= 0) { interval = intervalRestart; int randomOrder = Random.Range(1, recipes.allRecipes.Count + 1); Debug.Log(randomOrder); for (int i = 0; i < recipes.allRecipes.Count; i++) { if (recipes.allRecipes[i].id == randomOrder) { orderData = recipes.allRecipes[i]; break; } } AddOrder(orderData); //Debug.Log("Script: OrderList, Method: IntervalTimer, Log: Timer hit zero. Timer restart && added new order."); } }
public void TimeChecker(RecipeBase recept) { score += recept.score; RemoveOrder(); }
public void ChangeRecipe(RecipeBase recept) { availableRecipe = recept; }