public virtual void Awake() { this.m_MountSuccessListener = new ReceiverManager(); this.m_MountFailListener = new ReceiverManager(); this.m_SwitchFailListener = new ReceiverManager(); this.m_LogoutFailListener = new ReceiverManager(); this.m_LogoutSuccessListener = new ReceiverManager(); }
void Awake() { GameObject.DontDestroyOnLoad(this); s_Singleton = this; this.m_RequestFailedListeners = new ReceiverManager(); this.m_RequestSuccessedListeners = new ReceiverManager(); this.m_PurchaseFailedListeners = new ReceiverManager(); this.m_PurchaseSuccessedListeners = new ReceiverManager(); this.m_ContextChangeListeners = new ReceiverManager(); }
/// <summary> /// Notifies the module to initialize. /// </summary> public void Initialize() { byte courtNumber = this.appConfigService.Settings.CourtNumber; IReceiverManager receiverManager = new ReceiverManager(courtNumber); receiverManager.ResetAll(); this.receiverEventSink.Run(receiverManager); this.receiverEventPublisher.Run(receiverManager); //this.wiiRemoteEventPublisher.Run(WiiDeviceLibrary.DeviceProviderRegistry.CreateSupportedDeviceProvider()); }
public ReceiverBase(ReceiverManager receiverManager) { m_receiverManger = receiverManager; Initialize(); }