public void ReceiveData() { Session.Pool.RUdpServer.OnReceived(Session, ReceiveDataBuffer); ReceiveDataBuffer.Clear();//清空数据接收器缓存 }
public void ReceiveData() { Session.OnReceived(Session, ReceiveDataBuffer); ReceiveDataBuffer.Clear();//清空数据接收器缓存 needReceivePacketLenght = 0; }