public Realty_typeContext realty_type() { Realty_typeContext _localctx = new Realty_typeContext(Context, State); EnterRule(_localctx, 2, RULE_realty_type); int _la; try { EnterOuterAlt(_localctx, 1); { { State = 9; Match(REALTY_TYPE); State = 11; ErrorHandler.Sync(this); _la = TokenStream.LA(1); if (_la == COMMA) { { State = 10; Match(COMMA); } } } } } catch (RecognitionException re) { _localctx.exception = re; ErrorHandler.ReportError(this, re); ErrorHandler.Recover(this, re); } finally { ExitRule(); } return(_localctx); }
public Realty_typeContext realty_type() { Realty_typeContext _localctx = new Realty_typeContext(Context, State); EnterRule(_localctx, 18, RULE_realty_type); try { EnterOuterAlt(_localctx, 1); { State = 77; Match(REALTY_TYPE); } } catch (RecognitionException re) { _localctx.exception = re; ErrorHandler.ReportError(this, re); ErrorHandler.Recover(this, re); } finally { ExitRule(); } return(_localctx); }