Пример #1
0
 static void Main(string[] args)
 {
     Console.Title = "[Edden]";
     var core = new RealmCore();
     core.Log.NewMessage += Log_NewMessage;
     core.Log.NewException += Log_NewException;
     core.Run();
     Console.ReadLine();
 }
Пример #2
0
        static void Main(string[] args)
        {
            Console.Title = "[Edden]";
            var core = new RealmCore();

            core.Log.NewMessage   += Log_NewMessage;
            core.Log.NewException += Log_NewException;
            core.Run();
            Console.ReadLine();
        }
Пример #3
0
 public GameManager(RealmCore rCore)
 {
     RCore = rCore;
     Server = new GameServer();
     Server.ClientDisconnected += Server_ClientDisconnected;
     Server.NewClientConntected += Server_NewClientConntected;
     Server.NewDataReceived += Server_NewDataReceived;
     Server.NewDataSended += Server_NewDataSended;
     Server.Started += Server_Started;
     Server.Stoped += Server_Stoped;
 }
Пример #4
0
 public GameManager(RealmCore rCore)
 {
     RCore  = rCore;
     Server = new GameServer();
     Server.ClientDisconnected  += Server_ClientDisconnected;
     Server.NewClientConntected += Server_NewClientConntected;
     Server.NewDataReceived     += Server_NewDataReceived;
     Server.NewDataSended       += Server_NewDataSended;
     Server.Started             += Server_Started;
     Server.Stoped += Server_Stoped;
 }
Пример #5
0
 public PlayerManager(RealmCore rCore)
 {
     RCore  = rCore;
     Server = new PlayerServer();
     QueueH = new QueueHandler(this);
     Server.ClientDisconnected  += Server_ClientDisconnected;
     Server.NewClientConntected += Server_NewClientConntected;
     Server.NewDataReceived     += Server_NewDataReceived;
     Server.NewDataSended       += Server_NewDataSended;
     Server.Started             += Server_Started;
     Server.Stoped       += Server_Stoped;
     Server.NewException += Server_NewException;
 }