static int Main () { ReallyDerived r1 = new ReallyDerived (); Derived r2 = r1; Base r3 = r1; ICommon r4 = r1; Object r5 = r1; if (r1.DoIt() != 5) return 1; // Console.WriteLine ("TEST {0}", ((ICommon)r1).DoIt ()); if (((ICommon)r1).DoIt() != 3) return 2; if (r2.DoIt() != 5) return 3; if (r3.DoIt() != 2) return 4; if (r4.DoIt() != 3) return 5; return 0; }
static int Main() { ReallyDerived r1 = new ReallyDerived (); Derived r2 = r1; Base r3 = r1; ICommon r4 = r1; Object r5 = r1; if (r1.DoIt() != 5) return 1; if (((ICommon)r1).DoIt() != 3) return 2; if (r2.DoIt() != 5) return 3; if (r3.DoIt() != 2) return 4; if (r4.DoIt() != 3) return 5; return 0; }
static int Main() { ReallyDerived r1 = new ReallyDerived(); Derived r2 = r1; Base r3 = r1; ICommon r4 = r1; Object r5 = r1; if (r1.DoIt() != 5) { return(1); } // Console.WriteLine ("TEST {0}", ((ICommon)r1).DoIt ()); if (((ICommon)r1).DoIt() != 3) { return(2); } if (r2.DoIt() != 5) { return(3); } if (r3.DoIt() != 2) { return(4); } if (r4.DoIt() != 3) { return(5); } return(0); }