public void StartRepairEffect(StartHealingGraphicsEffectEvent evt, ReadyTankInvisibilityEffectIdleStateNode tank) { tank.healingGraphicEffect.StartEffect(tank.tankShader.TransparentShader, evt.Duration); }
public void StartEmergencyProtectionEffect(PlayEmergencyProtectionShaderEffectEvent evt, ReadyTankInvisibilityEffectIdleStateNode tank) { tank.simpleEmergencyProtectionGraphicEffect.StartEffect(tank.tankShader.TransparentShader, 0f); }
public void PlayLifestealEffect(PlayLifestealGraphicsEffectEvent evt, ReadyTankInvisibilityEffectIdleStateNode tank) { tank.lifestealGraphicsEffect.StartEffect(tank.tankShader.TransparentShader, 0f); }