public TerminalVelocity()
 {
     this.Name       = "Terminal Velocity";
     this.Category   = ReadoutCategory.GetCategory("Surface");
     this.HelpString = "Shows the velocity where the efforts of thrust and drag are equalled out.";
     this.IsDefault  = false;
 }
Пример #2
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 public TimeToEquatorialDescendingNode()
 {
     this.Name       = "Time to Equ. DN";
     this.Category   = ReadoutCategory.GetCategory("Orbital");
     this.HelpString = "Shows the time until the vessel corsses the Equator, going south of it.";
     this.IsDefault  = false;
 }
Пример #3
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 public NodeProgradeDeltaV()
 {
     this.Name       = "Manoeuvre Node DeltaV (Prograde)";
     this.Category   = ReadoutCategory.GetCategory("Orbital");
     this.HelpString = "Prograde/Retrograde component of the total change in velocity.";
     this.IsDefault  = true;
 }
Пример #4
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 public OrbitalSpeed()
 {
     this.Name       = "Orbital Speed";
     this.Category   = ReadoutCategory.GetCategory("Orbital");
     this.HelpString = "Shows the vessel's orbital speed.";
     this.IsDefault  = false;
 }
Пример #5
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 public ImpactBiome()
 {
     this.Name       = "Impact Biome";
     this.Category   = ReadoutCategory.GetCategory("Surface");
     this.HelpString = "Biome the Vessel will impact in.";
     this.IsDefault  = true;
 }
Пример #6
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 public Latitude()
 {
     this.Name       = "Latitude";
     this.Category   = ReadoutCategory.GetCategory("Surface");
     this.HelpString = "Shows the vessel's latitude position around the celestial body. Latitude is the angle from the equator to poles.";
     this.IsDefault  = true;
 }
Пример #7
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 public TimeToApoapsis()
 {
     this.Name       = "Time to Apoapsis";
     this.Category   = ReadoutCategory.GetCategory("Orbital");
     this.HelpString = "Shows the time until the vessel reaches apoapsis, the highest point of the orbit.";
     this.IsDefault  = true;
 }
Пример #8
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 public SpeedAtApoapsis()
 {
     this.Name       = "Speed at Apoapsis";
     this.Category   = ReadoutCategory.GetCategory("Orbital");
     this.HelpString = "Shows the orbital speed of the vessel when at apoapsis, the highest point of the orbit.";
     this.IsDefault  = false;
 }
Пример #9
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 public MeanAnomaly()
 {
     Name       = "Mean Anomaly";
     Category   = ReadoutCategory.GetCategory("Orbital");
     HelpString = string.Empty;
     IsDefault  = false;
 }
Пример #10
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 public LogSimToggle()
 {
     this.Name       = "Log Simulation";
     this.Category   = ReadoutCategory.GetCategory("Miscellaneous");
     this.HelpString = "Shows a button that allows you to make the next run of the simulation code dump extra debugging output.";
     this.IsDefault  = false;
 }
Пример #11
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 public TimeToPeriapsis()
 {
     this.Name       = "Time to Periapsis";
     this.Category   = ReadoutCategory.GetCategory("Rendezvous");
     this.HelpString = "Shows the time until the target reaches periapsis, the lowest point of the orbit.";
     this.IsDefault  = false;
 }
Пример #12
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 public InterceptAngle()
 {
     this.Name       = "Intercept Angle";
     this.Category   = ReadoutCategory.GetCategory("Rendezvous");
     this.HelpString = string.Empty;
     this.IsDefault  = true;
 }
Пример #13
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 public NodeBurnTime()
 {
     this.Name       = "Manoeuvre Node Burn Time";
     this.Category   = ReadoutCategory.GetCategory("Orbital");
     this.HelpString = "The burn's total duration.";
     this.IsDefault  = true;
 }
 public OrbitalPeriod()
 {
     this.Name       = "Orbital Period";
     this.Category   = ReadoutCategory.GetCategory("Orbital");
     this.HelpString = "Shows the amount of time it will take to complete a full orbit.";
     this.IsDefault  = false;
 }
Пример #15
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 public AltitudeSeaLevel()
 {
     this.Name       = "Altitude (Sea Level)";
     this.Category   = ReadoutCategory.GetCategory("Surface");
     this.HelpString = "Shows the vessel's altitude above sea level.";
     this.IsDefault  = false;
 }
Пример #16
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 public HeadingRate()
 {
     this.Name       = "Heading Rate";
     this.Category   = ReadoutCategory.GetCategory("Vessel");
     this.HelpString = "Shows the current change in Heading.";
     this.IsDefault  = false;
 }
Пример #17
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 public Roll()
 {
     this.Name       = "Roll";
     this.Category   = ReadoutCategory.GetCategory("Vessel");
     this.HelpString = "Shows the current Roll angle.";
     this.IsDefault  = false;
 }
 public SeparationAtClosestApproach()
 {
     this.Name       = "Separation at Approach";
     this.Category   = ReadoutCategory.GetCategory("Rendezvous");
     this.HelpString = "Distance to the target at closest approach.";
     this.IsDefault  = false;
 }
Пример #19
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 public PhaseAngle()
 {
     this.Name       = "Phase Angle";
     this.Category   = ReadoutCategory.GetCategory("Rendezvous");
     this.HelpString = "Angular distance of the vessel relative to the target object.";
     this.IsDefault  = true;
 }
 public AngleToRelativeAscendingNode()
 {
     this.Name       = "Angle to Rel. AN";
     this.Category   = ReadoutCategory.GetCategory("Rendezvous");
     this.HelpString = "Angular Distance from the vessel to crossing the orbit of the target object, going north of it.";
     this.IsDefault  = false;
 }
 public PeriapsisHeight()
 {
     this.Name       = "Periapsis Height";
     this.Category   = ReadoutCategory.GetCategory("Orbital");
     this.HelpString = "Shows the vessel's periapsis height relative to sea level. (Periapsis is the lowest point of an orbit.)";
     this.IsDefault  = true;
 }
 public DeltaVStaged()
 {
     Name       = "DeltaV Staged";
     Category   = ReadoutCategory.GetCategory("Vessel");
     HelpString = "Shows the vessel's delta velocity for each stage.";
     IsDefault  = true;
 }
Пример #23
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 public HighSpaceHeight()
 {
     this.Name       = "High Space Alt.";
     this.Category   = ReadoutCategory.GetCategory("Body");
     this.HelpString = "The altitude where upper space begins.";
     this.IsDefault  = true;
 }
Пример #24
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 public TimeToRendezvous()
 {
     this.Name       = "Time to Rendezvous";
     this.Category   = ReadoutCategory.GetCategory("Rendezvous");
     this.HelpString = "Approximate (linearly) time to the minimum distance between objects.";
     this.IsDefault  = false;
 }
 public TimeToRelativeAscendingNode()
 {
     this.Name       = "Time to Rel. AN";
     this.Category   = ReadoutCategory.GetCategory("Rendezvous");
     this.HelpString = "Time until the vessel crosses the target's orbit, going north.";
     this.IsDefault  = true;
 }
Пример #26
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 public SystemTime()
 {
     this.Name       = "System Time";
     this.Category   = ReadoutCategory.GetCategory("Miscellaneous");
     this.HelpString = "Shows the System Time in 12 hour format (AM/PM)";
     this.IsDefault  = false;
 }
Пример #27
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 public NodeNormalDeltaV()
 {
     this.Name       = "Manoeuvre Node DeltaV (Normal)";
     this.Category   = ReadoutCategory.GetCategory("Orbital");
     this.HelpString = "Normal component of the total change in velocity.";
     this.IsDefault  = true;
 }
 public BodyRotationPeriod()
 {
     this.Name       = "Body Rotation Period";
     this.Category   = ReadoutCategory.GetCategory("Body");
     this.HelpString = "The time to complete one revolution about the body's axis.";
     this.IsDefault  = true;
 }
Пример #29
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 public TargetLongitude()
 {
     Name       = "Target Longitude";
     Category   = ReadoutCategory.GetCategory("Rendezvous");
     HelpString = "Shows the target vessel's longitude around a celestial body. Longitude is the angle from the bodies prime meridian.";
     IsDefault  = false;
 }
Пример #30
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 public RCSTWR()
 {
     this.Name       = "RCS TWR";
     this.Category   = ReadoutCategory.GetCategory("Vessel");
     this.HelpString = "Shows the TWR for the RCS system at the current gravity";
     this.IsDefault  = false;
 }