public void Setup() { GalaxyRenderer.Render(currentView, Width, Height, GalaxyRenderer.DefaultColorMapping, null, out maxDensity, ref coordinates); var moveFraction = Math.Abs(currentView.Top - currentView.Bottom) / 3; AddKeyAction("E", (t) => { moveFraction = Math.Abs(currentView.Top - currentView.Bottom) / 3; }); AddKeyAction("Q", (t) => { moveFraction = Math.Abs(currentView.Top - currentView.Bottom) / 3;; }); AddKeyAction("W", (t) => { moveFraction = Math.Abs(currentView.Top - currentView.Bottom) / 3; }); AddKeyAction("S", (t) => { moveFraction = Math.Abs(currentView.Top - currentView.Bottom) / 3; }); AddKeyAction("A", (t) => { moveFraction = Math.Abs(currentView.Top - currentView.Bottom) / 3; }); AddKeyAction("D", (t) => { moveFraction = Math.Abs(currentView.Top - currentView.Bottom) / 3; }); AddKeyAction("E", (t) => { if (!t) { return; } currentView *= 0.9f; }); AddKeyAction("Q", (t) => { if (!t) { return; } currentView *= 1.1f; }); AddKeyAction("W", (t) => { if (!t) { return; } currentView += new Viewport(moveFraction, moveFraction, 0, 0); }); AddKeyAction("S", (t) => { if (!t) { return; } currentView += new Viewport(-moveFraction, -moveFraction, 0, 0); }); AddKeyAction("A", (t) => { if (!t) { return; } currentView += new Viewport(0, 0, -moveFraction, -moveFraction); }); AddKeyAction("D", (t) => { if (!t) { return; } currentView += new Viewport(0, 0, moveFraction, moveFraction); }); AddKeyAction("X", (t) => { if (!t) { return; } Form.Hide(); coordinates.Dispose(); coordinates = Gpu.Default.AllocateReadOnlyBuffer(Converter.GetCoordinates(Program.BinPath)); Form.Show(); }); }
public void Dispose() { ArrayPool <float> .Shared.Return(X); ArrayPool <float> .Shared.Return(W); ArrayPool <float> .Shared.Return(B); ArrayPool <float> .Shared.Return(Y); BufferX.Dispose(); BufferW.Dispose(); BufferB.Dispose(); BufferY.Dispose(); }