// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.A)) { ReadExcelOnline.GetTable(id, sheetName, GenerateData); } }
private void RetrievingData() { ReadExcelOnline.Connect(); data.botNames = new List <CountryBotName>(); ReadExcelOnline.GetTable(ID, SheetName, delegate(IDictionary <int, Dictionary <int, string> > dictionary) { var max = dictionary[0].Count; for (int i = 1; i < max; i += 2) { var c = new CountryBotName(); var s = dictionary[0][i].ToString(); c.countryName = GetSubString(s, '/'); c.countryCode = s.Replace(c.countryName, "").Replace("/", ""); var path = "Assets/Games/Sprites/Flag/" + c.countryName + ".png"; c.icon = AssetDatabase.LoadAssetAtPath <Sprite>(path); //PingObj(path); c.botName = new List <string>(); var count = 1; for (int j = 1;; j++) { if (dictionary.ContainsKey(j)) { if (dictionary[j].ContainsKey(i)) { if (dictionary[j][i] != "") { c.botName.Add(dictionary[j][i]); } } else { break; } } else { break; } } data.botNames.Add(c); } }); }
public void RetrievingData() { // var path = "Assets/Skin"; // Object[] data = Resources.LoadAll(path, typeof(Sprite)); // Debug.Log(data.Length); // foreach (var item in data) // { // Debug.Log(item); // } var sp = GameHelper.GetAllAssetAtPath <Sprite>("", "Assets/Skin"); ReadExcelOnline.Connect(); ReadExcelOnline.GetTable(ID, sheetName, d => { // foreach (var key in d.Keys) // { // var rows = d[key]; // foreach (var item in rows.Keys) // { // Debug.Log(rows[item] + " " + key + " " + item); // } // } if (data.figures.Count > 0) { int c = 0; foreach (var key in d.Keys) { if (c < data.figures.Count) { if (key < 1) { continue; } var rows = d[key]; var temp = new InfoFigure(); temp.heroName = rows[1]; temp.figureSprite = sp.Find(n => n.name.ToLower().Contains(temp.heroName.ToLower())); var dataSke = GameHelper.GetAllAssetAtPath <SkeletonDataAsset>(null, "Assets/skin-animation/" + temp.heroName + "-ani"); temp.asset = dataSke[5]; temp.idFigure = int.Parse(rows[0]) - 1; var s = rows[2]; if (s.Contains("enemy")) { temp.costType = CostType.KillEnemy; temp.mission = s; // find and convert string numericString = ""; foreach (char ch in s) { // Check for numeric characters (0-9), a negative sign, or leading or trailing spaces. if ((ch >= '0' && ch <= '9') || ch == ' ' || ch == '-') { numericString = string.Concat(numericString, ch); } } if (int.TryParse(numericString, out int j)) { temp.number = j; } } else if (s.Contains("videos")) { temp.costType = CostType.Video; // find and convert string numericString = ""; foreach (char ch in s) { // Check for numeric characters (0-9), a negative sign, or leading or trailing spaces. if ((ch >= '0' && ch <= '9') || ch == ' ' || ch == '-') { numericString = string.Concat(numericString, ch); } } if (int.TryParse(numericString, out int j)) { temp.number = j; } } else if (s.Contains("Tournament")) { temp.costType = CostType.Tournament; temp.mission = "Phần thưởng vô địch Tournament"; } else if (s.Contains("Rate")) { temp.costType = CostType.Rate; temp.mission = s; } else if (s.Contains("Free")) { temp.costType = CostType.Free; } else if (s.Contains("ngày")) { temp.costType = CostType.Day; temp.mission = s; } else if (s.Contains("Top")) { temp.costType = CostType.Top; temp.mission = s; // find and convert string numericString = ""; foreach (char ch in s) { // Check for numeric characters (0-9), a negative sign, or leading or trailing spaces. if ((ch > '1' && ch <= '9') || ch == ' ' || ch == '-') { numericString = string.Concat(numericString, ch); } } if (int.TryParse(numericString, out int j)) { temp.number = j; } } else if (s.Contains("Chạy")) { temp.costType = CostType.Run; temp.mission = s; // find and convert string numericString = ""; foreach (char ch in s) { // Check for numeric characters (0-9), a negative sign, or leading or trailing spaces. if ((ch >= '0' && ch <= '9') || ch == ' ' || ch == '-') { numericString = string.Concat(numericString, ch); } } if (int.TryParse(numericString, out int j)) { temp.number = j; } } else if (s.Contains("VIP")) { temp.costType = CostType.Vip; temp.mission = s; } else { temp.costType = CostType.Coin; } if (temp.costType == CostType.Coin) { temp.cost = int.Parse(s); } data.figures[c] = temp; c++; } } } }); EditorUtility.SetDirty(data); AssetDatabase.SaveAssets(); }