Пример #1
0
    public void ShowInfoByPos(EPosType posType, int pos)
    {
        this.mPos     = pos;
        this.mPosType = posType;
        bool isDress = (posType == EPosType.RoleGem);

        ShowDress(isDress);
        XGem gem    = GTDataManager.Instance.GetGemDataByPos(posType, pos);
        int  itemID = gem.Id;
        DGem gemDB  = ReadCfgGem.GetDataById(itemID);

        gemLevel.text      = GTTools.Format("等级 {0}", gem.StrengthenLevel);
        gemFightValue.text = GTTools.Format("战斗力 {0}", AttrHelper.GetFightValue(gem));
        ShowBaseView(itemID);
        GTItemHelper.ShowGemPropertyText(gemPropertys, itemID, gem.StrengthenLevel);
        DGemSuit suitDB        = ReadCfgGemSuit.GetDataById(gemDB.Suit);
        int      activeSuitNum = isDress ? GemModule.Instance.GetActiveSameSuitsCountByPos(pos) : 0;
        bool     hasSuit       = ReadCfgGemSuit.ContainsKey(gemDB.Suit);

        if (hasSuit)
        {
            ShowHasSuit(gemDB);
            ShowSuitPropertysView(activeSuitNum, suitDB);
            ShowSameSuitGemsView(gemDB.Id);
        }
        else
        {
            ShowNoSuit();
        }
    }
Пример #2
0
    private void ShowHasSuit(DGem gemDB)
    {
        notSuit.SetActive(false);
        hasSuit.SetActive(true);
        transform.Find("Right/Grid").gameObject.SetActive(true);
        transform.Find("Right/Title").gameObject.SetActive(true);
        DGemSuit suitDB = ReadCfgGemSuit.GetDataById(gemDB.Suit);

        gemSuitName.text = suitDB.Name;
    }
Пример #3
0
    public string GetGemSuitName(int itemID)
    {
        DGem gemDB = ReadCfgGem.GetDataById(itemID);

        if (gemDB.Suit == 0)
        {
            return(string.Empty);
        }
        return(ReadCfgGemSuit.GetDataById(gemDB.Suit).Name);
    }
Пример #4
0
    public override void Init()
    {
        ReadCfgLocalString.Read("Text/Local/Data_LocalString");
        ReadCfgCurve.Read("Text/Local/Data_Curve");

        ReadCfgStageMount.Read("Text/Local/Data_StageMount");
        ReadCfgStagePartner.Read("Text/Local/Data_StagePartner");
        ReadCfgStagePet.Read("Text/Local/Data_StagePet");
        ReadCfgStageRelics.Read("Text/Local/Data_StageRelics");
        ReadCfgStageRole.Read("Text/Local/Data_StageRole");

        ReadCfgSearch.Read("Text/Local/Data_Search");
        ReadCfgRandomName.Read("Text/Local/Data_RandomNames");

        ReadCfgProperty.Read("Text/Data/Data_Property");
        ReadCfgQuality.Read("Text/Data/Data_Quality");

        ReadCfgItem.Read("Text/Data/Data_Item");
        ReadCfgEquip.Read("Text/Data/Data_Equip");
        ReadCfgAction.Read("Text/Data/Data_Action");

        ReadCfgRole.Read("Text/Data/Data_Role");
        ReadCfgRoleLevel.Read("Text/Data/Data_RoleLevel");

        ReadCfgEquip.Read("Text/Data/Data_Equip");
        ReadCfgEquipAdvance.Read("Text/Data/Data_EquipAdvance");
        ReadCfgEquipAdvanceCost.Read("Text/Data/Data_EquipAdvanceCost");
        ReadCfgEquipStreng.Read("Text/Data/Data_EquipStrengthen");
        ReadCfgEquipStrengLevel.Read("Text/Data/Data_EquipStrengthenLevel");
        ReadCfgEquipStar.Read("Text/Data/Data_EquipStar");
        ReadCfgEquipSuit.Read("Text/Data/Data_EquipSuit");

        ReadCfgGem.Read("Text/Data/Data_Gem");
        ReadCfgGemLevel.Read("Text/Data/Data_GemLevel");
        ReadCfgGemSuit.Read("Text/Data/Data_GemSuit");

        ReadCfgAward.Read("Text/Data/Data_Award");

        ReadCfgCopyMainChapter.Read("Text/Data/Data_CopyMainChapter");
        ReadCfgCopy.Read("Text/Data/Data_Copy");

        ReadCfgEffect.Read("Text/Data/Data_Effect");
        ReadCfgRelics.Read("Text/Data/Data_Relics");
        ReadCfgMachine.Read("Text/Data/Data_Machine");

        ReadCfgActorGroup.Read("Text/Data/Data_ActorGroup");
        ReadCfgActor.Read("Text/Data/Data_Actor");
        ReadCfgActorRace.Read("Text/Data/Data_ActorRace");
        ReadCfgActorModel.Read("Text/Data/Data_ActorModel");

        ReadCfgStore.Read("Text/Data/Data_Store");
        ReadCfgStoreType.Read("Text/Data/Data_StoreType");

        ReadCfgPet.Read("Text/Data/Data_Pet");
        ReadCfgPetLevel.Read("Text/Data/Data_PetLevel");

        ReadCfgPartner.Read("Text/Data/Data_Partner");
        ReadCfgPartnerLevel.Read("Text/Data/Data_PartnerLevel");
        ReadCfgPartnerWake.Read("Text/Data/Data_PartnerWake");
        ReadCfgPartnerAdvance.Read("Text/Data/Data_PartnerAdvance");
        ReadCfgPartnerWash.Read("Text/Data/Data_PartnerWash");
        ReadCfgPartnerFetter.Read("Text/Data/Data_PartnerFetter");
        ReadCfgPartnerStar.Read("Text/Data/Data_PartnerStar");

        ReadCfgTask.Read("Text/Data/Data_Task");
        ReadCfgAdventure.Read("Text/Data/Data_Adventure");
        ReadCfgSkillTalent.Read("Text/Data/Data_SkillTalent");
        ReadCfgMine.Read("Text/Data/Data_Mine");
        ReadCfgSkill.Read("Text/Data/Data_Skill");
        ReadCfgVideo.Read("Text/Data/Data_Video");
        ReadCfgDialogue.Read("Text/Data/Data_Dialogue");

        ActBuffSystem.Read("Text/Buff/Buff");
    }