Пример #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.CompareTag("Player"))
     {
         Reactions r = collision.GetComponent <Reactions>();
         r.SetLvl(0);
         r.Die();
     }
     else
     {
         Destroy(collision.gameObject);
     }
 }