public static void Init() { for (var i = 0; i < (int)eStat.last; ++i) { d[(eStat)i] = new ReAct <float>(); DB.IItems[(eStat)i] = new List <int>(); DB.equipItems[(eStat)i] = -1; } //curMeter.Init(0); //maxMeter.Init(0); //acceleration.Init(.05f); //diveTime.Init(10f); //xSpeed.Init(1); //ySpeed.Init(0f); //maxYSpeed.Init(5f); //temperature.Init(36.5f); //view.Init(1); //wetsuit.Init(1); //weaponLv.Init(1); //stamina.Init(10f); //staminaRecovery.Init(1f); //maxStamina.Init(10f); //oxygen.Init(10f); //oxygenRecovery.Init(1f); //maxOxygen.Init(10f); //health.Init(3); //maxHealth.Init(10); }