void Awake() { nav = GetComponent <NavMeshAgent> (); render = GetComponent <Renderer> (); colas = GameObject.FindObjectsOfType <SistemaCola> (); cajas = GameObject.FindObjectsOfType <SistemaCaja> (); simulacion = FindObjectOfType <UI_Simulacion> (); //obtener R script _Rcontrol = GameObject.FindObjectOfType <Rcontroller>(); connectBD = GameObject.FindObjectOfType <Connect>(); }
void Awake() { spawnPersonas = FindObjectOfType <SpawnPersonas> (); colas = GameObject.FindObjectsOfType <SistemaCola> (); cajas = GameObject.FindObjectsOfType <SistemaCaja> (); //obtiene el componente de los 4 cajeros sis1 = GameObject.Find("E1_S1").GetComponent <SistemaCaja> (); sis2 = GameObject.Find("E1_S2").GetComponent <SistemaCaja> (); sis3 = GameObject.Find("E1_S3").GetComponent <SistemaCaja> (); sis4 = GameObject.Find("E1_S4").GetComponent <SistemaCaja> (); _Rcontrol = GetComponent <Rcontroller>(); }