Пример #1
0
 void Start()
 {
     camScript = Camera.main.GetComponent <RaymarchCamera>();
     colRadius = GetComponent <SphereCollider>().radius;
     Df        = GetComponent <DistanceFunctions>();
     playCon   = GetComponent <PlayerController>();
     colliders = PointsOnSphere(nrPoints, colRadius * colliderOffset);
 }
Пример #2
0
 void Start()
 {
     cameraScript = Camera.main.GetComponent <RaymarchCamera>();
     Df           = GetComponent <DistanceFunctions>();
 }