void Start() { camScript = Camera.main.GetComponent <RaymarchCamera>(); colRadius = GetComponent <SphereCollider>().radius; Df = GetComponent <DistanceFunctions>(); playCon = GetComponent <PlayerController>(); colliders = PointsOnSphere(nrPoints, colRadius * colliderOffset); }
void Start() { cameraScript = Camera.main.GetComponent <RaymarchCamera>(); Df = GetComponent <DistanceFunctions>(); }