void DrawLine(Raycast RaycastEditor, float Length) { Vector2 Position = RaycastEditor.Position(); float x = Length; float y = 0f; Handles.color = Color.red; Handles.DrawLine(Position,new Vector2(Position.x + x,Position.y + y)); }
void DrawLine(Raycast RaycastGUI, float Length) { Vector3 Position = RaycastGUI.Position(); float x = Length; float y = 0f; Handles.color = Color.red; Handles.DrawLine(Position,new Vector3(Position.x + x,Position.y + y,0f)); }