private void HandleRavenNestConnection() { var client = ravenNest; if (logger == null) { logger = new RavenNest.SDK.UnityLogger(); } if (client == null) { client = new RavenNestClient(logger, this, new RavenNestStreamSettings() //new LocalRavenNestStreamSettings() ); ravenNest = client; } if (client != null) { ravenNest.Update(); ServerAddress = ravenNest.ServerAddress; } }
private async void HandleRavenNestConnection() { if (this.logger == null) { this.logger = new ConsoleLogger(); } if (this.ravenNest == null) { //this.ravenNest = new RavenNestClient(logger, new RavenNestStreamSettings()); this.ravenNest = new RavenNestClient(logger, new RavenNestStreamSettings()); } this.ravenNest.Update(); }