public RatingsViewModel(Game game, IDataService dataService) : base(dataService) { _dataService = dataService; Game = game; SubmitRatingCommand = new RelayCommand(ExecuteSubmitRatingCommand); Ratings = new RatingOptions(); }
public MainViewModel(IDataService dataService) { _dataService = dataService; MessengerInstance.Register <RefreshGamesMsg>(this, HandleRefreshMessage); LoadDataCommand = new RelayCommand(ExecuteLoadDataCmd); ClearFiltersCommand = new RelayCommand(ExecuteClearFiltersCommand); FilteredGames = new ObservableCollection <Game>(); FilteredGames.CollectionChanged += FilteredGames_CollectionChanged; RatingOptions = new RatingOptions(); ExecuteLoadDataCmd(); }
/// <summary> /// The appropriate rating for the site's general audience. /// </summary> /// <remarks> /// Gravatar allows users to self-rate their images so that they can indicate if an image is appropriate for a certain audience. By default, only 'G' rated images are displayed unless you indicate that you would like to see higher ratings. Using the r= or rating= parameters, you may specify one of the following ratings to request images up to and including that rating /// </remarks> /// <param name="htmlHelper">The HTML helper.</param> /// <param name="rating">The rating.</param> /// <returns></returns> public GravatarImage Rating(RatingOptions rating) { this.rating = rating; return(this); }
/// <summary> /// The appropriate rating for the site's general audience. /// </summary> /// <remarks> /// Gravatar allows users to self-rate their images so that they can indicate if an image is appropriate for a certain audience. By default, only 'G' rated images are displayed unless you indicate that you would like to see higher ratings. Using the r= or rating= parameters, you may specify one of the following ratings to request images up to and including that rating /// </remarks> /// <param name="htmlHelper">The HTML helper.</param> /// <param name="rating">The rating.</param> /// <returns></returns> public GravatarImage Rating(RatingOptions rating) { this.rating = rating; return this; }