void ReleaseDesignerOutlets() { if (AsyncProgress != null) { AsyncProgress.Dispose(); AsyncProgress = null; } if (FeedbackLabel != null) { FeedbackLabel.Dispose(); FeedbackLabel = null; } if (Indeterminate != null) { Indeterminate.Dispose(); Indeterminate = null; } if (LevelIndicator != null) { LevelIndicator.Dispose(); LevelIndicator = null; } if (ProgressIndicator != null) { ProgressIndicator.Dispose(); ProgressIndicator = null; } if (Rating != null) { Rating.Dispose(); Rating = null; } if (Relevance != null) { Relevance.Dispose(); Relevance = null; } }