public override void Unload() { OpenSkillTree = null; ActivateShadowForm = null; RangedSkillTreeUI = null; AerialTakeoverBackflip = null; }
public override void Load() { OpenSkillTree = RegisterHotKey("Open Skill Tree", "K"); ActivateShadowForm = RegisterHotKey("Activate Shadow Form", "B"); AerialTakeoverBackflip = RegisterHotKey("Aerial Takeover Backflip", "Q"); if (!Main.dedServ) { InterfaceSkillTrees = new UserInterface(); RangedSkillTreeUI = new RangedSkillTreeUI(); RangedSkillTreeUI.Activate(); InterfaceSkillTrees?.SetState(null); } }