Пример #1
0
        public void SetCopyCRangeMapchipe(RangeSquareTiles r)
        {
            m_objCopyRM.Set(r);
            m_objCopyRM.Decision();

            objGBCopyRange.Enabled  = true;
            objGBPasteLayer.Enabled = true;
            objLCopyX.Text          = "" + r.startPosBlockX;
            objLCopyY.Text          = "" + r.startPosBlockY;
            objLCopyW.Text          = "" + r.widthBlock;
            objLCopyH.Text          = "" + r.hightBlock;

            if (objCKAllLayer.Checked)
            {
                objLTargetLayer.Text    = "全て";
                objGBPasteLayer.Enabled = false;
                m_nCopyFlg = CatAndPasteSquareTiles.TARGET_LAYER_ALL;
            }
            else if (objRBCopyL00.Checked)
            {
                objLTargetLayer.Text = "0";
                m_nCopyFlg           = CatAndPasteSquareTiles.TARGET_LAYER00;
            }
            else if (objRBCopyL01.Checked)
            {
                objLTargetLayer.Text = "1";
                m_nCopyFlg           = CatAndPasteSquareTiles.TARGET_LAYER01;
            }
        }
Пример #2
0
        /// <summary>
        /// 複製
        /// </summary>
        /// <returns></returns>
        public RangeSquareTiles Clone()
        {
            RangeSquareTiles ret = new RangeSquareTiles();

            ret.Set(this);
            return(ret);
        }
Пример #3
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="r"></param>
 public void Set(RangeSquareTiles r)
 {
     startPosBlockX = r.startPosBlockX;
     startPosBlockY = r.startPosBlockY;
     widthBlock     = r.widthBlock;
     hightBlock     = r.hightBlock;
     bDecision      = false;
 }
Пример #4
0
        public void SetCRangeMapchipe(RangeSquareTiles r)
        {
            m_objRM.Set(r);
            m_objRM.Decision();

            objGBCopyLayer.Enabled = true;
            objLX.Text             = "" + m_objRM.startPosBlockX;
            objLY.Text             = "" + m_objRM.startPosBlockY;
            objLW.Text             = "" + m_objRM.widthBlock;
            objLH.Text             = "" + m_objRM.hightBlock;
        }