public void Reset()
 {
     if (randomizer == null)
     {
         randomizer = GetComponent <RandomizeSprite>();
     }
     if (iconSnapScript == null)
     {
         iconSnapScript = GetComponent <IconSnapToGrid>();
     }
     IsClickedOn  = false;
     HoverOverBin = false;
     randomizer.Randomize();
     StartCoroutine(GrowIn());
     popIn.Play();
 }
 // Use this for initialization
 void Start()
 {
     randomizer     = GetComponent <RandomizeSprite>();
     iconSnapScript = GetComponent <IconSnapToGrid>();
 }