//组选号码 private void btnRandomSelectNums_Click(object sender, EventArgs e) { RandomTimer.Stop(); this.selector.SelectNums.Clear(); this.selector.SelectNums.AddRange(this.selector.RandomSelectNums(Convert.ToInt32(txtNumCount.Text))); ShowInfo(); }
private IEnumerator RotateWheel() { float timer = RandomTimer.RandomInterval(); StartCoroutine(DisableSpinButton(timer)); for (int i = 0; i < wheelControllers.Length;) { StartCoroutine(wheelControllers[i].RotateWheel(timer)); yield return(new WaitForSeconds(.2f)); i++; } yield return(null); }
private void btnConfirmNum_Click(object sender, EventArgs e) { RandomTimer.Stop(); string[] str = new string[7] { lblNum1.Text, lblNum2.Text, lblNum3.Text, lblNum4.Text, lblNum5.Text, lblNum6.Text, lblNum7.Text }; this.selector.SelectNums.Add(str); //ShowInfo(); lbNumList.Items.Add(this.selector.LinkStrSingle(str, this.lbNumList.Items.Count)); btnClear.Enabled = true; btnDelete.Enabled = true; }
public VictoryComponent(Agent agent, RandomTimer timer) : base(agent) { this._timer = timer; }
private void btnRandomSelectNum_Click(object sender, EventArgs e) { RandomTimer.Start(); btnConfirmNum.Enabled = true; }