public void GenerateRandomPaths_ReturnCorrectly() { _generator.GenerateRandomPaths(_locations); Assert.IsTrue(_locations.All(location => location.ConnectedLocations.Count >= 1)); }
public void GenerateRandomPaths_ReturnCorrectly() { _generator.GenerateRandomPaths(_locations); Assert.IsTrue(_locations.All(location => location.ConnectedLocations.Count >= 1)); }