protected override void DrawRaiseAnimation(ICanvas canvas)
 {
     if (RaiseAnimation != null)
     {
         RaiseAnimation.Draw(canvas);
     }
 }
Пример #2
0
 public override void Draw(ICanvas canvas)
 {
     if (State == CombatAnimationState.Magic)
     {
         Animation.DrawAbsolutely(canvas, TargetX, TargetY);
     }
     else if (State == CombatAnimationState.End)
     {
         RaiseAnimation.Draw(canvas);
     }
 }