private void Torpedo(Raigeki torpedo, int friendFleetIndex = 0, int enemyFleetIndex = 0)
        {
            if (torpedo == null)
            {
                return;
            }

            var friendDamage = torpedo.GetFriendDamages();
            var enemyDamage  = torpedo.GetEnemyDamages();

            this.FriendFleet.Fleets[friendFleetIndex].CalcDamages(friendDamage);
            this.EnemyFleet.Fleets[enemyFleetIndex].CalcDamages(enemyDamage);
        }
        private void Torpedo(Raigeki torpedo, int friendFleetIndex = 1, int enemyFleetIndex = 1)
        {
            if (torpedo == null)
            {
                return;
            }

            var friendDamages = torpedo.GetFriendDamages(friendFleetIndex, enemyFleetIndex);
            var enemyDamages  = torpedo.GetEnemyDamages(friendFleetIndex, enemyFleetIndex);

            this.CalcDamages(friendDamages, true);
            this.CalcDamages(enemyDamages, true);
        }
Пример #3
0
        private void Torpedo(Raigeki torpedo)
        {
            if (torpedo == null)
            {
                return;
            }

            var friendDamages = torpedo.GetFriendDamages();
            var enemyDamages  = torpedo.GetEnemyDamages();

            this.CalcDamages(friendDamages, true);
            this.CalcDamages(enemyDamages, true);
        }