Пример #1
0
 public Brain(RaidFight fight)
 {
     Fight          = fight;
     Movement       = new Movement(this);
     SpellsLauncher = new CastingSpells(this);
     Placement      = new Placement(this);
 }
Пример #2
0
 private void HandleMapComplementaryInformationsDataMessage(GameFightJoinMessage message, ConnectedHost source)
 {
     fight = new RaidFight(message, source, source.Bot.Game.World.Map);
     IA    = new Brain(fight);
     source.Bot.Game.Player.SendMessage("Fight starting...");
     source.Bot.BotState = Engine.Enums.BotStatsEnum.FIGHTING;
 }
Пример #3
0
 public FighterModel(int contextualId, short CellId, TeamEnum side, RaidFight fight)
     : base(CellId)
 {
     Team              = side;
     Fight             = fight;
     base.ContextualId = contextualId;
 }
Пример #4
0
 public CharacterFighterModel(int contextualId, short CellId, TeamEnum side, RaidFight fight)
     : base(contextualId, CellId, side, fight)
 {
 }
Пример #5
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 public MonsterFighterModel(int ContextualId, short CellId, TeamEnum side, RaidFight fght)
     : base(ContextualId, CellId, side, fght)
 {
 }