Пример #1
0
    private void doAction()
    {
        interacted = true;
        //Set one of the buttons on the radial menu to the weapon in the blueprint

        /*if (button == 1) {
         *  controller.setTurret1(turret);
         *  controller.getButton1().GetComponentsInChildren<Image>()[1].sprite = turret.GetComponent<TurretData>().getSprite();
         *  controller.getButton1().GetComponentInChildren<Text>().text = turret.GetComponentInChildren<TurretData>().getCost().ToString();
         * }
         * if (button == 2)
         * {
         *  controller.setTurret2(turret);
         *  controller.getButton2().GetComponentsInChildren<Image>()[1].sprite = turret.GetComponent<TurretData>().getSprite();
         *  controller.getButton2().GetComponentInChildren<Text>().text = turret.GetComponentInChildren<TurretData>().getCost().ToString();
         * }
         * if (button == 3)
         * {
         *  controller.setTurret3(turret);
         *  controller.getButton3().GetComponentsInChildren<Image>()[1].sprite = turret.GetComponent<TurretData>().getSprite();
         *  controller.getButton3().GetComponentInChildren<Text>().text = turret.GetComponentInChildren<TurretData>().getCost().ToString();
         * }
         * if (button == 4)
         * {
         *  controller.setTurret4(turret);
         *  controller.getButton4().GetComponentsInChildren<Image>()[1].sprite = turret.GetComponent<TurretData>().getSprite();
         *  controller.getButton4().GetComponentInChildren<Text>().text = turret.GetComponentInChildren<TurretData>().getCost().ToString();
         * }*/
        controller.addButton(turret.GetComponentInChildren <TurretData>().getCost(), turret.GetComponent <TurretData>().getSprite(), turret);
        Debug.Log("YOU HAVE UNLOCKED TURRET " + turret.name);
    }