public void Load(ContentManager content)
        {
            _RadialBlurShader = new RadialBlurShader();
            _RadialBlurShader.Load(content, "shaders/RadialBlur/RadialBlur");

            DefaultTexture2D = content.Load <Texture2D>("carred");
        }
Пример #2
0
        public void Load(ContentManager content)
        {
            _PixelizerShader = new PixelizerShader();
            _PixelizerShader.Load(content, "shaders/Pixelizer/Pixelizer");

            _RadialBlurShader = new RadialBlurShader();
            _RadialBlurShader.Load(content, "shaders/RadialBlur/RadialBlur");
        }