void OnTriggerEnter(Collider c) { if (c.gameObject.CompareTag("PlayerCar")) { gameObject.SetActive(false); racingLogic.GetQuestion().Answer(value); if (racingLogic.GetQuestion().IsCorrect()) { racingLogic.AddTime(20); racingLogic.AddScore(5); racingLogic.CreateQuestion(4); racingLogic.UpdateAllPickUps(); racingLogic.PutMessage("Yes!!"); GameController.control.AddItem(GameController.Item.RedBalloon); } else { racingLogic.AddScore(-3); racingLogic.AddTime(-15); } } }