public RSEMasterEffect(int volume = 0, int reverb = 0, RSEEqualizer equalizer = null) { this.volume = volume; this.reverb = reverb; this.equalizer = equalizer; if (equalizer != null && equalizer.knobs == null) { equalizer.knobs = new List <float> { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f }; } }
private RSEEqualizer ReadEqualizer(RSEEqualizer equalizer) { equalizer.Data = ReadSBytes(11); return(equalizer); }